Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
VOLO'S GUIDE - Check Out This Froghemoth Preview
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sacrosanct" data-source="post: 7702382" data-attributes="member: 15700"><p>FROGHEMOTH: AC 2 (tentacles)/4 (body)/6 (tongue), Move</p><p>2”//8” (4” in swamp), HD 16, hit points 21 (per tentacle)/105</p><p>(body)/14 (tongue), 1 or 4 attacks, damage per attack is 5-</p><p>50 or 5-8. Fire does not harm the froghemoth, but it has a 20%</p><p>chance of driving the thing back for 1 round (this includes</p><p>laser shots). Needlers and gas do it no harm. Cold slows it to</p><p>half speed and attack rate for 1 round. Lightning does 1 hit</p><p>point per die of damage. Blasters cause normal damage, as</p><p>do regular weapons such as swords, spears, etc. The creature</p><p>is non-intelligent and larger than man-sized. USE ILLUSTRATION</p><p>#33 if encountered on the bridge.</p><p>Whether this is a mutated thing or the adult form of some</p><p>specimen loosed from captivity, it is unquestionably the most</p><p>fearsome of all the terrible life forms on the level. The</p><p>froghemoth’s 18’ long, 10’ wide body is yellow-orange on the</p><p>belly, shading to a medium green on its back and thick,</p><p>bowed rear legs. from its shoulder area sprout fourtentacles,</p><p>two from each shoulder, which are green on top and</p><p>yellowish underneath. The creature’s nostrils are stalk-like,</p><p>and its three eyes are housed on a retractable protruding</p><p>appendage which is withdrawn when danger threatens the</p><p>optics. The froghemoth will often submerge its body several</p><p>feet beneath the water, trail its tentacles ashore, and watch</p><p>with its eye appendage at water level - this, along with the</p><p>nostril stalks, appears to be a plant growth of some sort.</p><p>The frog-thing is also able to capture prey with its long,</p><p>barbed tongue. This member can be flicked out to a distance</p><p>of 10’. Unless the creature caught by the tongue is able to</p><p>hold fast to something quickly - such as a tree, rope, etc. -</p><p>it will be drawn that very round to the froghemoth’s gaping</p><p>jaws and torn to shreds. It will swallow prey whole on a “to hit”</p><p>roll of 19 or 20. (If a character is grabbed, the chance to hold</p><p>onto some object, if any exists to grab, is the roll of a d6,</p><p>discounting 1 or 2 as surprised and unable to hold on to</p><p>anything, compared to the roll of a d8 for the monster, if the</p><p>monster’s roll is higher, the character is drawn into its mouth.</p><p>The tongue has an 18/50 strength, so any creature with lesser</p><p>strength will eventually be pulled into the maw of the</p><p>froghemoth, unless the tongue is severed. Any prey resisting</p><p>the tongue will cause the creature to either grasp it with a</p><p>tentacle or draw its head to the morsel and eat it that way</p><p>(50% chance for each). If prey is escaping, the creature will</p><p>pursue for 2-5 rounds out of the water - but only in the</p><p>swampy area to the southeast of the lake.</p><p>Any searcher will find 1 gem per turn spent searching the</p><p>bottom of the lake bed. An unassisted diver may remain</p><p>under water one round. Base value is 100 g.p. per gem. (An</p><p>insane technician spread these here after finding crates of</p><p>them taken from some rich world somewhere. Of course,</p><p>many are now totally lost under muck, and others are else</p><p>where, but not less than 51 nor more than 100 can be found in</p><p>the lake.) At the point marked with an “X” the monster has</p><p>built a nest of tree trunks and debris. Therein can be found bits</p><p>of skulls and bones, a twisted laser rifle, a poison gas</p><p>grenade, an atmosphere analyzer (30% chance of being</p><p>functional), a plastic model of the level, and a metal chest</p><p>filled with small gold bars (100 bars, each weighing 12 g.p.) If</p><p>the chest is carefully examined it will be noted that it has a</p><p>small compartment in which is a dial. The chest and its</p><p>contents can be made absolutely weightless for up to one</p><p>hour per charge of a power disc. Chest capacity is 3 cubic</p><p>feet.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7702382, member: 15700"] FROGHEMOTH: AC 2 (tentacles)/4 (body)/6 (tongue), Move 2”//8” (4” in swamp), HD 16, hit points 21 (per tentacle)/105 (body)/14 (tongue), 1 or 4 attacks, damage per attack is 5- 50 or 5-8. Fire does not harm the froghemoth, but it has a 20% chance of driving the thing back for 1 round (this includes laser shots). Needlers and gas do it no harm. Cold slows it to half speed and attack rate for 1 round. Lightning does 1 hit point per die of damage. Blasters cause normal damage, as do regular weapons such as swords, spears, etc. The creature is non-intelligent and larger than man-sized. USE ILLUSTRATION #33 if encountered on the bridge. Whether this is a mutated thing or the adult form of some specimen loosed from captivity, it is unquestionably the most fearsome of all the terrible life forms on the level. The froghemoth’s 18’ long, 10’ wide body is yellow-orange on the belly, shading to a medium green on its back and thick, bowed rear legs. from its shoulder area sprout fourtentacles, two from each shoulder, which are green on top and yellowish underneath. The creature’s nostrils are stalk-like, and its three eyes are housed on a retractable protruding appendage which is withdrawn when danger threatens the optics. The froghemoth will often submerge its body several feet beneath the water, trail its tentacles ashore, and watch with its eye appendage at water level - this, along with the nostril stalks, appears to be a plant growth of some sort. The frog-thing is also able to capture prey with its long, barbed tongue. This member can be flicked out to a distance of 10’. Unless the creature caught by the tongue is able to hold fast to something quickly - such as a tree, rope, etc. - it will be drawn that very round to the froghemoth’s gaping jaws and torn to shreds. It will swallow prey whole on a “to hit” roll of 19 or 20. (If a character is grabbed, the chance to hold onto some object, if any exists to grab, is the roll of a d6, discounting 1 or 2 as surprised and unable to hold on to anything, compared to the roll of a d8 for the monster, if the monster’s roll is higher, the character is drawn into its mouth. The tongue has an 18/50 strength, so any creature with lesser strength will eventually be pulled into the maw of the froghemoth, unless the tongue is severed. Any prey resisting the tongue will cause the creature to either grasp it with a tentacle or draw its head to the morsel and eat it that way (50% chance for each). If prey is escaping, the creature will pursue for 2-5 rounds out of the water - but only in the swampy area to the southeast of the lake. Any searcher will find 1 gem per turn spent searching the bottom of the lake bed. An unassisted diver may remain under water one round. Base value is 100 g.p. per gem. (An insane technician spread these here after finding crates of them taken from some rich world somewhere. Of course, many are now totally lost under muck, and others are else where, but not less than 51 nor more than 100 can be found in the lake.) At the point marked with an “X” the monster has built a nest of tree trunks and debris. Therein can be found bits of skulls and bones, a twisted laser rifle, a poison gas grenade, an atmosphere analyzer (30% chance of being functional), a plastic model of the level, and a metal chest filled with small gold bars (100 bars, each weighing 12 g.p.) If the chest is carefully examined it will be noted that it has a small compartment in which is a dial. The chest and its contents can be made absolutely weightless for up to one hour per charge of a power disc. Chest capacity is 3 cubic feet. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
VOLO'S GUIDE - Check Out This Froghemoth Preview
Top