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Vorne's Zeitgeist campaign
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<blockquote data-quote="Vorne" data-source="post: 6025635" data-attributes="member: 6674673"><p>We moved on into the beginning of The Dying Skyseer this last session. This session saw the retirement of Nyx the artificer, and the introduction of Rolan the Sentinel. Rolan was brought in to the RHC due to his connections with the Druidic community, in an attempt to use every avenue in the search for the terrorist, Gale. We were missing the Monk and Wizard this time (I don't think we've ever managed to have everyone together at the same time yet).</p><p></p><p>I was going to relate all that happened but realized I would be typing a novel. Let me sum up:</p><p></p><p>Wu often split off from the rest of the party to research things his own way.</p><p>The party finds a good amount of clues throughout this investigation. They know:</p><p>Lebrix argued with an unknown man</p><p>Lebrix is lying but doesn't want to</p><p>Nilasa had wounds that were healed after her death, and the name of the cleric who did it</p><p>She provided drugged chocolates. The chocolates were obtained at the thinking man's tavern</p><p>Nilasa was out on bail, paid for by Howard Sechim</p><p>Wolfgang got something from her then fled the scene</p><p></p><p>The party asked to look at the log book of who was there, and with some sly questioning try to get out of Lebrix who he was arguing with. He indicated it was a government official, indicated which entry but refused to say more. Because its noted in the adventure that Creed left no trace, I decided to have him sign a fake name that sounded a bit outlandish just to try to make the group slightly suspicious of the name. I ended up choosing Filibuster Grann. </p><p></p><p>Wu's contacts told him not only had they never heard of Filibuster Grann, they were fairly sure no government official went by that name. Everyone else went to the hostel, learned more about the doctor and Officer Porter, and immediately tried following the trail by scent using Braden's wolf and his amazing +16 perception. They made it to the industrial district outside Kell's territory when I had the party find an iron ring where the trail goes cold.</p><p></p><p>Trip (tripping on fey pepper) went into Kell's territory. He's worked for him in the past, but Kell wouldn't see him. Trip does discover through contacts that the doctor is likely under Kell's protection. Trip also devoured all of the tainted chocolates. This won't derail things too far, they know it's fey pepper, but we may have just added drug addiction to a player character. Fun.</p><p></p><p>---</p><p></p><p>This was a difficult session for me. Keeping up with 2 different parties going on at once for much of the session was hectic but I was able to juggle it. The group found out a little more than I thought, and they looked down a few lines I wasn't prepared for, so I'd say definitely this is an adventure you'll have to be ready to improvise for.<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I decided to introduce the iron ring early for a couple reasons. I didn't think there was enough time between the warehouse and dawn square to ponder the ring, so I wanted to give the players some time to think about them and their ramifications. If they somehow found the rings under bridges and started to get an idea how big this was I'd think it awesome. Also, I wanted a convenient excuse for Creed's trail to go cold rather than to just tell them they lost it. </p><p></p><p>Looking forward to the next session, where they will have a chance to speak with Nilasa's spirit and the party receives an invitation to meet with Kell...</p></blockquote><p></p>
[QUOTE="Vorne, post: 6025635, member: 6674673"] We moved on into the beginning of The Dying Skyseer this last session. This session saw the retirement of Nyx the artificer, and the introduction of Rolan the Sentinel. Rolan was brought in to the RHC due to his connections with the Druidic community, in an attempt to use every avenue in the search for the terrorist, Gale. We were missing the Monk and Wizard this time (I don't think we've ever managed to have everyone together at the same time yet). I was going to relate all that happened but realized I would be typing a novel. Let me sum up: Wu often split off from the rest of the party to research things his own way. The party finds a good amount of clues throughout this investigation. They know: Lebrix argued with an unknown man Lebrix is lying but doesn't want to Nilasa had wounds that were healed after her death, and the name of the cleric who did it She provided drugged chocolates. The chocolates were obtained at the thinking man's tavern Nilasa was out on bail, paid for by Howard Sechim Wolfgang got something from her then fled the scene The party asked to look at the log book of who was there, and with some sly questioning try to get out of Lebrix who he was arguing with. He indicated it was a government official, indicated which entry but refused to say more. Because its noted in the adventure that Creed left no trace, I decided to have him sign a fake name that sounded a bit outlandish just to try to make the group slightly suspicious of the name. I ended up choosing Filibuster Grann. Wu's contacts told him not only had they never heard of Filibuster Grann, they were fairly sure no government official went by that name. Everyone else went to the hostel, learned more about the doctor and Officer Porter, and immediately tried following the trail by scent using Braden's wolf and his amazing +16 perception. They made it to the industrial district outside Kell's territory when I had the party find an iron ring where the trail goes cold. Trip (tripping on fey pepper) went into Kell's territory. He's worked for him in the past, but Kell wouldn't see him. Trip does discover through contacts that the doctor is likely under Kell's protection. Trip also devoured all of the tainted chocolates. This won't derail things too far, they know it's fey pepper, but we may have just added drug addiction to a player character. Fun. --- This was a difficult session for me. Keeping up with 2 different parties going on at once for much of the session was hectic but I was able to juggle it. The group found out a little more than I thought, and they looked down a few lines I wasn't prepared for, so I'd say definitely this is an adventure you'll have to be ready to improvise for.:) I decided to introduce the iron ring early for a couple reasons. I didn't think there was enough time between the warehouse and dawn square to ponder the ring, so I wanted to give the players some time to think about them and their ramifications. If they somehow found the rings under bridges and started to get an idea how big this was I'd think it awesome. Also, I wanted a convenient excuse for Creed's trail to go cold rather than to just tell them they lost it. Looking forward to the next session, where they will have a chance to speak with Nilasa's spirit and the party receives an invitation to meet with Kell... [/QUOTE]
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