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VOTERS NEEDED: Halloween Monster Design Contest
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<blockquote data-quote="CleverNickName" data-source="post: 5363953" data-attributes="member: 50987"><p>This is quality stuff, guys! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Here's another, using Children and Apples.</p><p></p><p><strong><span style="font-size: 12px">Apple Crone</span></strong></p><p>Medium Monstrous Humanoid</p><p><strong>Hit Dice:</strong> 6d6+6 (33 hp)</p><p><strong>Initiative:</strong> +2</p><p><strong>Speed:</strong> 30 ft. (6 squares)</p><p><strong>Armor Class:</strong> 15 (+2 Dex, +3 natural), touch 12, flat-footed 13</p><p><strong>Base Attack/Grapple:</strong> +6/+6</p><p><strong>Attack:</strong> Claw +8 melee (1d6)</p><p><strong>Full Attack:</strong> Claw +8 melee (1d6)</p><p><strong>Special Attacks:</strong> Apples, spell-like abilities</p><p><strong>Special Qualities:</strong> Darkvision 60 ft.</p><p><strong>Saves:</strong> Fort +3, Ref +7, Will +6</p><p><strong>Abilities:</strong> Str 10, Dex 15, Con 12, Int 12, Wis 13, Cha 15</p><p><strong>Skills:</strong> Bluff +9, Diplomacy +4, Disguise +9 (+11 acting), Intimidate +4, Listen +3, Move Silently +8, Spot +10</p><p><strong>Feats:</strong> Alertness, Disguise Spell-like Ability, Weapon Finesse</p><p><strong>Environment:</strong> Temperate cities</p><p><strong>Organization:</strong> Solitary or coven (2-4)</p><p><strong>Challenge Rating:</strong> 5</p><p><strong>Treasure:</strong> Standard</p><p><strong>Alignment:</strong> Usually neutral evil</p><p><strong>Advancement:</strong> by character class</p><p><strong>Level Adjustment:</strong> --</p><p></p><p>An apple crone is a cunning, ruthless hag that feeds on the flesh of children. They appear to be innocent-looking old women dressed in peasent clothing, carrying a basket of delicious-looking, ripe apples draped over her arm. The crone offers these apples freely to any child they meet. Children who eat the Crone's apples are never heard from again.</p><p></p><p>Crones can most often be found in crowded markets of large cities, where they may mingle with the public and make a quick escape should they be discovered. They make their lairs on the outskirts of large cities with little or no traffic, such as abandoned buildings or forgotten cemeteries.</p><p></p><p>COMBAT</p><p>An apple crone attempts to avoid physical combat if possible, preferring to flee rather than face even the weakest-looking opponent. If pressed into battle, she attacks with her wicked, bony claws, and flees at the first opportunity. The crone knows that she does not need to be victorious in battle; her prey will (eventually) come to her.</p><p></p><p><strong>Apples (Su):</strong> The apples carried by the Apple Crone are magical, and embue a powerful <em>dominate person</em> effect on any who taste one (Will DC 15 negates; children under 13 receive no save throw.) Those who have been <em>dominated</em> by the crone will continue to behave normally until bedtime. Once everyone in the house is asleep, the enthralled child will sneak out of his or her bed, run away from home, and travel as quickly as possible to the crone's lair.</p><p></p><p>If prevented from reaching the crone, enthralled children will continue to run away from home every night, even setting fire to their home and slaying their parents if necessary, until they reach the crone. This <em>domination</em> may be ended only by the death of the child or the crone.</p><p></p><p><strong>Spell-Like Abilities:</strong> At will: <em>charm person, disguise self, expeditious retreat;</em> 1/day: <em>gaseous form</em>. The Save DCs are Charisma-based.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 5363953, member: 50987"] This is quality stuff, guys! :) Here's another, using Children and Apples. [B][SIZE=3]Apple Crone[/SIZE][/B] Medium Monstrous Humanoid [B]Hit Dice:[/B] 6d6+6 (33 hp) [B]Initiative:[/B] +2 [B]Speed:[/B] 30 ft. (6 squares) [B]Armor Class:[/B] 15 (+2 Dex, +3 natural), touch 12, flat-footed 13 [B]Base Attack/Grapple:[/B] +6/+6 [B]Attack:[/B] Claw +8 melee (1d6) [B]Full Attack:[/B] Claw +8 melee (1d6) [B]Special Attacks:[/B] Apples, spell-like abilities [B]Special Qualities:[/B] Darkvision 60 ft. [B]Saves:[/B] Fort +3, Ref +7, Will +6 [B]Abilities:[/B] Str 10, Dex 15, Con 12, Int 12, Wis 13, Cha 15 [B]Skills:[/B] Bluff +9, Diplomacy +4, Disguise +9 (+11 acting), Intimidate +4, Listen +3, Move Silently +8, Spot +10 [B]Feats:[/B] Alertness, Disguise Spell-like Ability, Weapon Finesse [B]Environment:[/B] Temperate cities [B]Organization:[/B] Solitary or coven (2-4) [B]Challenge Rating:[/B] 5 [B]Treasure:[/B] Standard [B]Alignment:[/B] Usually neutral evil [B]Advancement:[/B] by character class [B]Level Adjustment:[/B] -- An apple crone is a cunning, ruthless hag that feeds on the flesh of children. They appear to be innocent-looking old women dressed in peasent clothing, carrying a basket of delicious-looking, ripe apples draped over her arm. The crone offers these apples freely to any child they meet. Children who eat the Crone's apples are never heard from again. Crones can most often be found in crowded markets of large cities, where they may mingle with the public and make a quick escape should they be discovered. They make their lairs on the outskirts of large cities with little or no traffic, such as abandoned buildings or forgotten cemeteries. COMBAT An apple crone attempts to avoid physical combat if possible, preferring to flee rather than face even the weakest-looking opponent. If pressed into battle, she attacks with her wicked, bony claws, and flees at the first opportunity. The crone knows that she does not need to be victorious in battle; her prey will (eventually) come to her. [B]Apples (Su):[/B] The apples carried by the Apple Crone are magical, and embue a powerful [I]dominate person[/I] effect on any who taste one (Will DC 15 negates; children under 13 receive no save throw.) Those who have been [I]dominated[/I] by the crone will continue to behave normally until bedtime. Once everyone in the house is asleep, the enthralled child will sneak out of his or her bed, run away from home, and travel as quickly as possible to the crone's lair. If prevented from reaching the crone, enthralled children will continue to run away from home every night, even setting fire to their home and slaying their parents if necessary, until they reach the crone. This [I]domination[/I] may be ended only by the death of the child or the crone. [B]Spell-Like Abilities:[/B] At will: [I]charm person, disguise self, expeditious retreat;[/I] 1/day: [I]gaseous form[/I]. The Save DCs are Charisma-based. [/QUOTE]
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