Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Vs Vecna battle simulations.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stalker0" data-source="post: 8678337" data-attributes="member: 5889"><p>So the RAW has two somewhat competing notes:</p><p></p><p>"When you ready a spell, you cast it as normal but hold its energy, which you release with your <a href="https://roll20.net/compendium/dnd5e/Sorcerer#h-Reaction" target="_blank">Reaction</a> when the trigger occurs."</p><p></p><p>You do cast the spell as a part of the readied action, that much is crystal clear. You begin that casting at that point, and not later on when you release the energy. However, now let's look at the text for counterspell:</p><p></p><p>"Reaction: A creature in the process of casting a spell"</p><p></p><p>So the text does not say "a creature that begins to cast a spell", it effectively says that at any point of the casting, you could activate the reaction.</p><p></p><p>And so the question then becomes, "Is the release of spell energy in any way part of the casting of a spell?". Your interpretation of that informs how you would rule as a DM.</p><p></p><p>I would argue that the release of the spell energy IS a part of the casting the spell. If you don't agree with that, there are a few consequences that you may not like:</p><p></p><ul> <li data-xf-list-type="ul">The spell's target must be in range at the time you ready a spell. Since a spell's target is required to be in the range at the time of casting, if you rule that casting is "concluded" before the release of energy step, then in theory the only way the spell can function is if your ultimate target is already in range, and if its a target, must be in line of sight and effect.</li> <li data-xf-list-type="ul">The spell's duration begins to tick before the spell's effect kicks in. Duration also begins after the casting of a spell, and so any rounds spent holding a spell for a readied action count against the duration of the spell.</li> </ul><p></p><p>However, ruling that casting is "ongoing" while your holding the energy also comes with its own baggage:</p><ul> <li data-xf-list-type="ul">Components: You could interpret that since components are required during a spell's casting....they must be maintained during the "holding of energy". Example if you move into a silence effect and are holding a verbal spell, that spell is no longer a viable cast and you would not be able to cast it.</li> </ul></blockquote><p></p>
[QUOTE="Stalker0, post: 8678337, member: 5889"] So the RAW has two somewhat competing notes: "When you ready a spell, you cast it as normal but hold its energy, which you release with your [URL='https://roll20.net/compendium/dnd5e/Sorcerer#h-Reaction']Reaction[/URL] when the trigger occurs." You do cast the spell as a part of the readied action, that much is crystal clear. You begin that casting at that point, and not later on when you release the energy. However, now let's look at the text for counterspell: "Reaction: A creature in the process of casting a spell" So the text does not say "a creature that begins to cast a spell", it effectively says that at any point of the casting, you could activate the reaction. And so the question then becomes, "Is the release of spell energy in any way part of the casting of a spell?". Your interpretation of that informs how you would rule as a DM. I would argue that the release of the spell energy IS a part of the casting the spell. If you don't agree with that, there are a few consequences that you may not like: [LIST] [*]The spell's target must be in range at the time you ready a spell. Since a spell's target is required to be in the range at the time of casting, if you rule that casting is "concluded" before the release of energy step, then in theory the only way the spell can function is if your ultimate target is already in range, and if its a target, must be in line of sight and effect. [*]The spell's duration begins to tick before the spell's effect kicks in. Duration also begins after the casting of a spell, and so any rounds spent holding a spell for a readied action count against the duration of the spell. [/LIST] However, ruling that casting is "ongoing" while your holding the energy also comes with its own baggage: [LIST] [*]Components: You could interpret that since components are required during a spell's casting....they must be maintained during the "holding of energy". Example if you move into a silence effect and are holding a verbal spell, that spell is no longer a viable cast and you would not be able to cast it. [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Vs Vecna battle simulations.
Top