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W2a: The Doublemurder Goblins (Manzanita Judging)
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<blockquote data-quote="Wik" data-source="post: 4246896" data-attributes="member: 40177"><p><strong>Round Three</strong></p><p></p><p>ROUND THREE: </p><p> </p><p><u>Initiative Order</u></p><p>Jamilee: 24 <span style="color: red">14</span>/15 HP.</p><p>Jerrand: 18</p><p>Goblin "Caster": 15+ <em>Bless Effect, +1 attack and saves vs. fear, 8 rounds remaining</em></p><p>Worg: 15 <em>Bless Effect, +1 attack and saves vs. fear, 8 rounds remaining</em><span style="color: red">5 HP Damage</span></p><p>Semabin: 13 <span style="color: red">38</span>/40 HP.</p><p>Tor: 12</p><p>Foot Goblins: 8 </p><p> #1 (West)- <span style="color: red">DEAD</span></p><p> #2 (South) - <span style="color: red">DEAD</span></p><p> #3 (East) - <span style="color: red">DEAD</span></p><p>Human Wagoneer: <span style="color: red">-6</span>/7 hp remaining. <span style="color: orange">ON FIRE</span> </p><p></p><p></p><p>Jamilee steps forward, kicking off the flames that lick at her feet as she trods through the muck of the nearby fountain. Her Cutlass and Shortsword Combo is easily able to snake past the goblin's defenses, and he looks down in surprise at the inch of metal protruding from his chest.</p><p></p><p>Angered by the attack on the human, Jerrand screams "MONSTER!" and charges the goblin with the alchemist's fire. The goblin's red eyes widen as the priest charges, and he turns to run before being bludgeoned to death with Jerrand's heavy mace.</p><p></p><p>The remaining goblin hides behind the worg for a moment, before its gaze hardens. It draws a thin, slender branch of a gnarled oak from it's sleeve, and advances forward. Pointing the wand straight at Jamilee, the goblin shrieks <span style="color: green">"Greysila!"</span> and chortles madly. A small flash of flame jets out from the wand, and singes the hair and eyebrows of Jamilee and Semabin... as well as the inert, unconscious form on the ground. Luckily, the damp conditions prevent the fire from spreading too far, and everyone is only slightly burned (1 HP damage).</p><p></p><p>OOC: Reflex Saves for Semabin and Jamilee, to prevent catching on fire from the burning hands effect. It takes a full round action to remove the flames, normally - but because of the rain, I'll make it a standard action. </p><p></p><p>The worg snarls and charges Jerrand, who is still forcing the goblin to the ground. When JErrand turns, he sees an angry, over-sized wolf with fiendish intelligence in its eyes bearing down upon him. However, the worg leaps for Jerrand's throat too soon, and lands well in front of the priest - more than a little surprised at the inefficiency of it's attack. <a href="http://invisiblecastle.com/roller/view/1607069/" target="_blank">(Natural 1!)</a></p><p></p><p>"Gah!" Semabin curses. He is able to take a quick step and attack the worg as it leaps in the air to attack Jerrand. While one slice catches only air, the other connects and leaves a red ribbon down the creature's thick fur. (OOC: Yeah, Semabin is actually one square to the south. I forgot to update that part of the map, and I'm too lazy to do it now). </p><p></p><p>Tor grabs her bow, and dashes across the muddy ground, keeping her body low. When she finds herself in a good position, after passing the fountain (and nearly catching herself in the goblin's blast effect), she turns and readies her bow - preparing for a shot against the shamanic goblin. </p><p></p><p>The unconscious man's clothing slowly catches fire, and flames lick along his back. It seems that the woolen clothing he is wearing is not entirely waterlogged, and catches fire readily. <a href="http://invisiblecastle.com/roller/view/1607073/" target="_blank">(4)</a></p></blockquote><p></p>
[QUOTE="Wik, post: 4246896, member: 40177"] [b]Round Three[/b] ROUND THREE: [u]Initiative Order[/u] Jamilee: 24 [color=red]14[/color]/15 HP. Jerrand: 18 Goblin "Caster": 15+ [i]Bless Effect, +1 attack and saves vs. fear, 8 rounds remaining[/i] Worg: 15 [i]Bless Effect, +1 attack and saves vs. fear, 8 rounds remaining[/i][color=red]5 HP Damage[/color] Semabin: 13 [color=red]38[/color]/40 HP. Tor: 12 Foot Goblins: 8 #1 (West)- [color=red]DEAD[/color] #2 (South) - [color=red]DEAD[/color] #3 (East) - [color=red]DEAD[/color] Human Wagoneer: [color=red]-6[/color]/7 hp remaining. [color=orange]ON FIRE[/color] Jamilee steps forward, kicking off the flames that lick at her feet as she trods through the muck of the nearby fountain. Her Cutlass and Shortsword Combo is easily able to snake past the goblin's defenses, and he looks down in surprise at the inch of metal protruding from his chest. Angered by the attack on the human, Jerrand screams "MONSTER!" and charges the goblin with the alchemist's fire. The goblin's red eyes widen as the priest charges, and he turns to run before being bludgeoned to death with Jerrand's heavy mace. The remaining goblin hides behind the worg for a moment, before its gaze hardens. It draws a thin, slender branch of a gnarled oak from it's sleeve, and advances forward. Pointing the wand straight at Jamilee, the goblin shrieks [color=green]"Greysila!"[/color] and chortles madly. A small flash of flame jets out from the wand, and singes the hair and eyebrows of Jamilee and Semabin... as well as the inert, unconscious form on the ground. Luckily, the damp conditions prevent the fire from spreading too far, and everyone is only slightly burned (1 HP damage). OOC: Reflex Saves for Semabin and Jamilee, to prevent catching on fire from the burning hands effect. It takes a full round action to remove the flames, normally - but because of the rain, I'll make it a standard action. The worg snarls and charges Jerrand, who is still forcing the goblin to the ground. When JErrand turns, he sees an angry, over-sized wolf with fiendish intelligence in its eyes bearing down upon him. However, the worg leaps for Jerrand's throat too soon, and lands well in front of the priest - more than a little surprised at the inefficiency of it's attack. [url=http://invisiblecastle.com/roller/view/1607069/](Natural 1!)[/url] "Gah!" Semabin curses. He is able to take a quick step and attack the worg as it leaps in the air to attack Jerrand. While one slice catches only air, the other connects and leaves a red ribbon down the creature's thick fur. (OOC: Yeah, Semabin is actually one square to the south. I forgot to update that part of the map, and I'm too lazy to do it now). Tor grabs her bow, and dashes across the muddy ground, keeping her body low. When she finds herself in a good position, after passing the fountain (and nearly catching herself in the goblin's blast effect), she turns and readies her bow - preparing for a shot against the shamanic goblin. The unconscious man's clothing slowly catches fire, and flames lick along his back. It seems that the woolen clothing he is wearing is not entirely waterlogged, and catches fire readily. [url=http://invisiblecastle.com/roller/view/1607073/](4)[/url] [/QUOTE]
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W2a: The Doublemurder Goblins (Manzanita Judging)
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