Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Geek Talk & Media
Walking Dead season 2 (spoilers)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CrimsonReaver" data-source="post: 5735867" data-attributes="member: 91729"><p>I think taking a few minutes to discuss the technical stuff - particularly breathing, <em>squeezing</em> the trigger, and leading your target - would have been appropriate, especially with Carl, because it did look like the writers had no clue what would make someone a good firearms instructor. The whole "I'm going to yell at you, make you angry, and then you'll suddenly be an expert marksman" thing played way too Hollywood movie cliche. It's a tiny quibble, but it still bothered me a little.</p><p></p><p></p><p></p><p>I was satisfied with his explanation to Dale, that not everyone is going to be reasonable or respectful of his beliefs/feelings. The world has gone to hell and mob rule is the new law of the land; all it would take is for one person to get the group riled up, playing to their fear or hatred or sense of loss, and next thing you know they're burning Herschel's barn to the ground. Even though Daryl's now the only likable character, I can still imagine him leading a charge to put those walkers down, regardless of what Herschel, <em>their host</em>, wants. Or I can imagine T-Dogg wanting to prove what a big, tough guy he is, or Andrea (especially in her current state of mind) letting her sorrow and rage for her dead sister drive her toward siding with the barn burners. Or Rick's b*tch of a wife, shrieking that they need to destroy the walkers, probably using the safety of Carl as her reasoning/manipulation tactic - even though she was half-praying for him to die not that long ago. Yep. I perfectly understand why Herschel would keep it a secret, especially now that he somewhat knows the personalities he's dealing with.</p><p></p><p>---</p><p></p><p>I am a bit puzzled by Rick's need to stay on Herschel's farm. I mean, if everyone in that group wants to settle down, if they're tired of being on the road and given up all hope for reaching a fort or safe haven, there <strong>have</strong> to be other abandoned farms/ranches in the area with similar wells and whatnot. Find a home, clear it out and clean it up, secure the land with fences, and maybe barter a few chickens and a cow or two from Herschel. They could have everything they have now without needing to impose on Herschel and his family and, therefore, not have to live by his rules or beliefs. If it's a matter of wanting to be near someone with medical skills, then just take the next farm over. The idea that they <u><em>have</em></u> to stay on Herschel's land is just ridiculous.</p><p></p><p></p><p>Still, I'm glad to see they're starting to ratchet up the tension and turmoil within the main group, because the show was starting to get dull. The essence of drama is conflict, and if they don't have regular, intense zombies attacks then they really need the tension and conflict of human nature and high emotions. Whenever they aren't unified against the zombies, they really need to be fractured and fighting amongst themselves, or there's no conflict, no tension, and no reason to keep watching.</p></blockquote><p></p>
[QUOTE="CrimsonReaver, post: 5735867, member: 91729"] I think taking a few minutes to discuss the technical stuff - particularly breathing, [I]squeezing[/I] the trigger, and leading your target - would have been appropriate, especially with Carl, because it did look like the writers had no clue what would make someone a good firearms instructor. The whole "I'm going to yell at you, make you angry, and then you'll suddenly be an expert marksman" thing played way too Hollywood movie cliche. It's a tiny quibble, but it still bothered me a little. I was satisfied with his explanation to Dale, that not everyone is going to be reasonable or respectful of his beliefs/feelings. The world has gone to hell and mob rule is the new law of the land; all it would take is for one person to get the group riled up, playing to their fear or hatred or sense of loss, and next thing you know they're burning Herschel's barn to the ground. Even though Daryl's now the only likable character, I can still imagine him leading a charge to put those walkers down, regardless of what Herschel, [I]their host[/I], wants. Or I can imagine T-Dogg wanting to prove what a big, tough guy he is, or Andrea (especially in her current state of mind) letting her sorrow and rage for her dead sister drive her toward siding with the barn burners. Or Rick's b*tch of a wife, shrieking that they need to destroy the walkers, probably using the safety of Carl as her reasoning/manipulation tactic - even though she was half-praying for him to die not that long ago. Yep. I perfectly understand why Herschel would keep it a secret, especially now that he somewhat knows the personalities he's dealing with. --- I am a bit puzzled by Rick's need to stay on Herschel's farm. I mean, if everyone in that group wants to settle down, if they're tired of being on the road and given up all hope for reaching a fort or safe haven, there [B]have[/B] to be other abandoned farms/ranches in the area with similar wells and whatnot. Find a home, clear it out and clean it up, secure the land with fences, and maybe barter a few chickens and a cow or two from Herschel. They could have everything they have now without needing to impose on Herschel and his family and, therefore, not have to live by his rules or beliefs. If it's a matter of wanting to be near someone with medical skills, then just take the next farm over. The idea that they [U][I]have[/I][/U] to stay on Herschel's land is just ridiculous. Still, I'm glad to see they're starting to ratchet up the tension and turmoil within the main group, because the show was starting to get dull. The essence of drama is conflict, and if they don't have regular, intense zombies attacks then they really need the tension and conflict of human nature and high emotions. Whenever they aren't unified against the zombies, they really need to be fractured and fighting amongst themselves, or there's no conflict, no tension, and no reason to keep watching. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Walking Dead season 2 (spoilers)
Top