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Walking Dead -- Zombie "Rules"
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<blockquote data-quote="PigKnight" data-source="post: 6201878" data-attributes="member: 6750008"><p>This post contains massive marked spoilers. </p><p></p><p>Awareness: While they can see, they seem to have very, very bad eyesight and appear to have cataracts; they rely more on smell [spoiler](and can be easily tricked)[/spoiler] and sound [spoiler](they seem to ignore small levels of sound, but typically people will end up making a lot of sounds and panicking for no reason if they step on a twig or something). Also, if you walk over a "passive" one they will ignore you unless you make noise directly over them in which case they will lunge.[/spoiler]</p><p></p><p>Movement: They are able to make short bursts of speed: "lunging".</p><p></p><p>Infection: From what I can tell you can eat all the blood splattery gooeyness you want but if one bites you then you'll get very sick and die; [spoiler]this is more likely a case of some sort of mundane illness caused by the fact that they are actively decaying; furthermore, complete amputation of a bite wound shortly after a bite will stop the infection.[/spoiler]</p><p></p><p>Herd Forming: They seem to like to form herds. If they are inside a building they will typically go passive and stay there.</p><p></p><p>Massive spoilery spoiler goodness on another zombie trait: [spoiler]If they are physically no longer able to consume they will go docile. This is different from going passive: they will still move around but will no longer attack people.[/spoiler]</p></blockquote><p></p>
[QUOTE="PigKnight, post: 6201878, member: 6750008"] This post contains massive marked spoilers. Awareness: While they can see, they seem to have very, very bad eyesight and appear to have cataracts; they rely more on smell [spoiler](and can be easily tricked)[/spoiler] and sound [spoiler](they seem to ignore small levels of sound, but typically people will end up making a lot of sounds and panicking for no reason if they step on a twig or something). Also, if you walk over a "passive" one they will ignore you unless you make noise directly over them in which case they will lunge.[/spoiler] Movement: They are able to make short bursts of speed: "lunging". Infection: From what I can tell you can eat all the blood splattery gooeyness you want but if one bites you then you'll get very sick and die; [spoiler]this is more likely a case of some sort of mundane illness caused by the fact that they are actively decaying; furthermore, complete amputation of a bite wound shortly after a bite will stop the infection.[/spoiler] Herd Forming: They seem to like to form herds. If they are inside a building they will typically go passive and stay there. Massive spoilery spoiler goodness on another zombie trait: [spoiler]If they are physically no longer able to consume they will go docile. This is different from going passive: they will still move around but will no longer attack people.[/spoiler] [/QUOTE]
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Walking Dead -- Zombie "Rules"
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