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<blockquote data-quote="aboyd" data-source="post: 4754888" data-attributes="member: 44797"><p>That's fine. No need to defend your answer -- I wasn't attacking you, nor did I even have you specifically in mind. I was just making a general comment "to the room" so to speak.</p><p></p><p></p><p>Ah. I'm kinda not OK with ignoring the rules, even though I'm the one that you're replying to. I guess my post was worded poorly.</p><p></p><p>I think if there is a clear & obvious rule that prohibits what the player wanted to do, then to me, there's a rule. Sorry, player. So I wasn't quite advocating ignoring rules in the name of fun. I'm just not that free-spirited, even though it's probably a good idea.</p><p></p><p>Instead, I intended to imply that the level of <em>work</em> being put into finding a way to foil the player's intentions is too much for a lame payoff (that is, the player sits down, disappointed). If the rule exists but is so obscure that we have to get into a 3-page thread to find it and hash it out, maybe that rule ain't good enough and an on-the-fly ruling in the favor of the player would make sense.</p><p></p><p>On top of that, even in all the effort in this thread, I'm still not convinced. There are too many people making good counterpoints. So even if we do have a rule, it's too much in dispute or it's too murky. So I might rule in the player's favor again.</p><p></p><p>So... have a clear rule that stops the player? Player is stopped. But have a rule somewhere in one of many books and maybe if you look really hard for a while you might have something to stop the player? Too much effort, player wins. Have a rule at your fingertips, but it's ambiguous? Nah, side with the player.</p><p></p><p>I hope that makes sense. And also, that's just me putting my thoughts out there. I'm not intending to tell anyone that they are "having fun wrong." If some DM loves rule-hunting and rule-debating, and all the players are gung-ho to do that too, then by all means, have fun!</p></blockquote><p></p>
[QUOTE="aboyd, post: 4754888, member: 44797"] That's fine. No need to defend your answer -- I wasn't attacking you, nor did I even have you specifically in mind. I was just making a general comment "to the room" so to speak. Ah. I'm kinda not OK with ignoring the rules, even though I'm the one that you're replying to. I guess my post was worded poorly. I think if there is a clear & obvious rule that prohibits what the player wanted to do, then to me, there's a rule. Sorry, player. So I wasn't quite advocating ignoring rules in the name of fun. I'm just not that free-spirited, even though it's probably a good idea. Instead, I intended to imply that the level of [i]work[/i] being put into finding a way to foil the player's intentions is too much for a lame payoff (that is, the player sits down, disappointed). If the rule exists but is so obscure that we have to get into a 3-page thread to find it and hash it out, maybe that rule ain't good enough and an on-the-fly ruling in the favor of the player would make sense. On top of that, even in all the effort in this thread, I'm still not convinced. There are too many people making good counterpoints. So even if we do have a rule, it's too much in dispute or it's too murky. So I might rule in the player's favor again. So... have a clear rule that stops the player? Player is stopped. But have a rule somewhere in one of many books and maybe if you look really hard for a while you might have something to stop the player? Too much effort, player wins. Have a rule at your fingertips, but it's ambiguous? Nah, side with the player. I hope that makes sense. And also, that's just me putting my thoughts out there. I'm not intending to tell anyone that they are "having fun wrong." If some DM loves rule-hunting and rule-debating, and all the players are gung-ho to do that too, then by all means, have fun! [/QUOTE]
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