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Wandering Monsters - yea or nay?
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<blockquote data-quote="Stormrazor2000" data-source="post: 5473294" data-attributes="member: 86453"><p>I mostly run Paizo APs which do have WM tables. I will generate random encounters ahead of time so I can toss out ones that make no sense. "What is a Tyrannosaurus doing here?". I can also put structure and a reason behind the encounters that make sense and can propel the story forward, even in minor ways, rather than being just background noise. </p><p></p><p>For example the party is off searching for a lost city and several other factions are also seeking it. I rolled a wandering monster - a swarm of nasty carnivorous insects. Instead of just having them descend from the sky, I wrote up the encounter that the party sees what looks like a blackened body in the bush. If they investigate it turns out that the dead body is covered with the swarm which now disturbed engulfs the hapless PC. The dead body turns out to be a member of an opposing faction which proves that the rival faction got a head start on them.</p><p></p><p>I think wandering monsters/random encounters can really flesh out a game if handled properly. Just rolling on tables and getting a bunch of completely unconnected and illogical critters to whack the party with sounds like it would get old fast.</p><p></p><p>My 2 pennies.</p></blockquote><p></p>
[QUOTE="Stormrazor2000, post: 5473294, member: 86453"] I mostly run Paizo APs which do have WM tables. I will generate random encounters ahead of time so I can toss out ones that make no sense. "What is a Tyrannosaurus doing here?". I can also put structure and a reason behind the encounters that make sense and can propel the story forward, even in minor ways, rather than being just background noise. For example the party is off searching for a lost city and several other factions are also seeking it. I rolled a wandering monster - a swarm of nasty carnivorous insects. Instead of just having them descend from the sky, I wrote up the encounter that the party sees what looks like a blackened body in the bush. If they investigate it turns out that the dead body is covered with the swarm which now disturbed engulfs the hapless PC. The dead body turns out to be a member of an opposing faction which proves that the rival faction got a head start on them. I think wandering monsters/random encounters can really flesh out a game if handled properly. Just rolling on tables and getting a bunch of completely unconnected and illogical critters to whack the party with sounds like it would get old fast. My 2 pennies. [/QUOTE]
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