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<blockquote data-quote="hirou" data-source="post: 8207816" data-attributes="member: 6776023"><p>One player fell ill and participated via Discord, and we only managed to open the final room of the basement the second session. I definitely failed as a DM this session, one-shot adventure is not supposed to last three days. Some points:</p><p>[SPOILER="spoiler"]</p><ul> <li data-xf-list-type="ul">"The Solipsistic Art of Gamemastery" is absent from the final version (both .doc and google drive version), it was present in "nigh-final" file I proofread earlier</li> <li data-xf-list-type="ul">I think the fact that I only have 3 players bite me in the back somewhat. In every conversation, the ratio of about 1-1.5 NPCs per one player feels fine, but any scene with more than 2 NPCs per player becomes awkward as I struggle to refrain from monologuing <em>and</em> make each speaker different. If I ever get to run this again for 2-3 players, I will probably drop Budwati and merge Julius and Pritchard together (into a single Old Faith priest-prophet), effectively limiting the politics to the West side of Lanjyr. </li> <li data-xf-list-type="ul">Letter from Wolfgang is a very good piece of worldbuilding but feels too long to actually read. In the most cliche way of "fragmented logs", I would split it into 2 or 3 parts. Perhaps the first part (ending in cliffhanger "But my early studies were flawed.") is in Marlot's possession , who searched for information about the mansion and stumbled upon fragmented version, or on the desk in the library (as first unfinished draft of the letter). The very last "numbered list" section reads like a point-by-point instruction to players; almost all of the information within can be obtained elsewhere or even from within the same letter. I guess, the significance of three planets should be stated more clearly if this list is removed. </li> <li data-xf-list-type="ul">Just noticed that the planet code is listed as Apet-Nem-Urim in Wolfgang's letter, but as Apet-Nem-Reida in "On the proper Ending of Things" and later in the description of the well. </li> </ul><p>[/SPOILER]</p><p>Once again, I stress that this particular report can be non-representative, as I feel that my performance was subpar. I wonder if I can tie all the loose ends and finish this somehow. So far the party is convinced that the butler did it, as his alibi seems the weakest. The curveball here is that the PC (Harmonia) was rather successful in her attempts to lure Maurice to a more peaceful way of life, so he's likely to change sides in the end scene... unless her fellow players execute him beforehand, which seems at least probable, especially after some rage-inducing drugs from Marlot.</p></blockquote><p></p>
[QUOTE="hirou, post: 8207816, member: 6776023"] One player fell ill and participated via Discord, and we only managed to open the final room of the basement the second session. I definitely failed as a DM this session, one-shot adventure is not supposed to last three days. Some points: [SPOILER="spoiler"] [LIST] [*]"The Solipsistic Art of Gamemastery" is absent from the final version (both .doc and google drive version), it was present in "nigh-final" file I proofread earlier [*]I think the fact that I only have 3 players bite me in the back somewhat. In every conversation, the ratio of about 1-1.5 NPCs per one player feels fine, but any scene with more than 2 NPCs per player becomes awkward as I struggle to refrain from monologuing [I]and[/I] make each speaker different. If I ever get to run this again for 2-3 players, I will probably drop Budwati and merge Julius and Pritchard together (into a single Old Faith priest-prophet), effectively limiting the politics to the West side of Lanjyr. [*]Letter from Wolfgang is a very good piece of worldbuilding but feels too long to actually read. In the most cliche way of "fragmented logs", I would split it into 2 or 3 parts. Perhaps the first part (ending in cliffhanger "But my early studies were flawed.") is in Marlot's possession , who searched for information about the mansion and stumbled upon fragmented version, or on the desk in the library (as first unfinished draft of the letter). The very last "numbered list" section reads like a point-by-point instruction to players; almost all of the information within can be obtained elsewhere or even from within the same letter. I guess, the significance of three planets should be stated more clearly if this list is removed. [*]Just noticed that the planet code is listed as Apet-Nem-Urim in Wolfgang's letter, but as Apet-Nem-Reida in "On the proper Ending of Things" and later in the description of the well. [/LIST] [/SPOILER] Once again, I stress that this particular report can be non-representative, as I feel that my performance was subpar. I wonder if I can tie all the loose ends and finish this somehow. So far the party is convinced that the butler did it, as his alibi seems the weakest. The curveball here is that the PC (Harmonia) was rather successful in her attempts to lure Maurice to a more peaceful way of life, so he's likely to change sides in the end scene... unless her fellow players execute him beforehand, which seems at least probable, especially after some rage-inducing drugs from Marlot. [/QUOTE]
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