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<blockquote data-quote="GMforPowergamers" data-source="post: 7718836" data-attributes="member: 67338"><p>So every Saturday night we play using the 20th anniversary rules. 2 weeks of my mage game, then 2 weeks of my friend matts Vampire game right now (although we both bounce back and forth from the 2 rule sets). Last night we talked pros and cons of the new system and could reach no consensus. </p><p></p><p>1) blood pool. I like the hunger dice and having to feed from creatures to feed the inner beast, but some of the guys said it would annoy them because drinking from blood banks has been such a vampire thing for years (blade, forever night, ect)</p><p></p><p>2) Physical disciplines. I love the new rules...I am completely alone in this. I never realized how much my fellow player like the simplistic way you just 'add dice to stat'. In fact one of the players said he would like mental and social versoins of the V20 physical disciplines... something that adds to perception checks, or give auto manipulation successes were his 2 examples.</p><p></p><p>3) Combat. I was weary of the change but almost everyone like the idea because it would make it quicker.</p><p></p><p>then not so much a disagreement, but an agreed hope. SInce there are no tremer, giovonni, lassambra, or Tzimisty in the rules we don't have blood magic. We all hope it goes 1 of 2 ways... 1) make all blood magic just that, blood magic thaum blood magic sorcer blood magic obtinbration, ect following the same rules and format, or the one we like better 2) BREAK THAUM UP... </p><p></p><p>right now thaumaturgy is the best discipline in V20, spirit thaum does things better then necromancy. Thaum also has 1 unfied system (spend blood roll willpower) where other magical discipline need multi stats (necromancy often needs blood AND willpower spent then roll stat+skill) making tremer a bit too sought after.</p><p></p><p></p><p></p><p></p><p>I have to ask (since I still havn't read the scenero because I'm hoping to play it) is this a mortal or a vampire...I ask because if you play a venture in Owod you get a feeding restriction, you could have it be "Only feed on prepubescent children" and the character not be a pedophile. in fact most vampires I've played over the years (except for the youngest of new bloods) have out grown sex to the point of almost in humanly not understanding it.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 7718836, member: 67338"] So every Saturday night we play using the 20th anniversary rules. 2 weeks of my mage game, then 2 weeks of my friend matts Vampire game right now (although we both bounce back and forth from the 2 rule sets). Last night we talked pros and cons of the new system and could reach no consensus. 1) blood pool. I like the hunger dice and having to feed from creatures to feed the inner beast, but some of the guys said it would annoy them because drinking from blood banks has been such a vampire thing for years (blade, forever night, ect) 2) Physical disciplines. I love the new rules...I am completely alone in this. I never realized how much my fellow player like the simplistic way you just 'add dice to stat'. In fact one of the players said he would like mental and social versoins of the V20 physical disciplines... something that adds to perception checks, or give auto manipulation successes were his 2 examples. 3) Combat. I was weary of the change but almost everyone like the idea because it would make it quicker. then not so much a disagreement, but an agreed hope. SInce there are no tremer, giovonni, lassambra, or Tzimisty in the rules we don't have blood magic. We all hope it goes 1 of 2 ways... 1) make all blood magic just that, blood magic thaum blood magic sorcer blood magic obtinbration, ect following the same rules and format, or the one we like better 2) BREAK THAUM UP... right now thaumaturgy is the best discipline in V20, spirit thaum does things better then necromancy. Thaum also has 1 unfied system (spend blood roll willpower) where other magical discipline need multi stats (necromancy often needs blood AND willpower spent then roll stat+skill) making tremer a bit too sought after. I have to ask (since I still havn't read the scenero because I'm hoping to play it) is this a mortal or a vampire...I ask because if you play a venture in Owod you get a feeding restriction, you could have it be "Only feed on prepubescent children" and the character not be a pedophile. in fact most vampires I've played over the years (except for the youngest of new bloods) have out grown sex to the point of almost in humanly not understanding it. [/QUOTE]
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