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<blockquote data-quote="Steve Gorak" data-source="post: 6833668" data-attributes="member: 15132"><p>Thanks for the answers [MENTION=6690219]SuperZero[/MENTION]! I've made a few comments below, and will wrap up my character before the end of the day.</p><p></p><p>Before my comments, I have 1 more question: can my character cast burning hand with 1 hand holding his halberd? I was going over the spell description, and wanted to avoid surprises/frustrations in game. Here is the spell:</p><p> </p><p>[sblock=Burning_Hands]</p><p>1st-level evocation</p><p>Casting Time:1 action</p><p>Range:Self (15-foot cone)</p><p>Components:V, S</p><p>Duration: Instantaneous</p><p>As you hold your hands with thumbs touching and fingers </p><p>spread, a thin sheet of flames shoots forth from your </p><p>outstretched fingertips. Each creature in a 15-foot cone </p><p>must make a Dexterity saving throw. A creature takes </p><p>3d6 fire damage on a failed save, or half as much damage </p><p>on a successful one.</p><p>The fire ignites any flammable objects in the area that </p><p>aren’t being worn or carried.</p><p>At Higher Levels.When you cast this spell using a </p><p>spell slot of 2nd level or higher, the damage increases by </p><p>1d6 for each slot level above 1st</p><p>[/sblock]</p><p></p><p>Comments:</p><p></p><p></p><p>A halberd is a <strong><a href="http://parleferetparleverbe.free.fr/images/Armes/polearm-familly.jpg" target="_blank">hafted weapon</a></strong>, with a long wooden pole, which conceptually could be a "staff arcane focus". It's DM's call, so I won't push the issue and will use the crystal focus tied around my character's neck. I liked the idea of him waving his weapon to cast spells, but it's not really an issue. </p><p></p><p></p><p>I wasn't looking for a benefit, just style ;-)</p><p></p><p></p><p>Yep, that's what I mean. It's something to consider when you are making a melee arcane caster: you can't be a sword and board fighter without the warcaster feat, since you need a free hand to cast, and are still limited because you can't manipulate your arcane focus for spells that require materials (unless you use a staff as a one handed weapon - but that's ugly and sucks!); and my character didn't qualify for the warcaster feat since a level 1 paladin has no spells (and the feat requires being able to cast at least 1 spell - and I didn't want his first level to be warlock).</p><p></p><p>Cheers,</p><p></p><p>SG</p></blockquote><p></p>
[QUOTE="Steve Gorak, post: 6833668, member: 15132"] Thanks for the answers [MENTION=6690219]SuperZero[/MENTION]! I've made a few comments below, and will wrap up my character before the end of the day. Before my comments, I have 1 more question: can my character cast burning hand with 1 hand holding his halberd? I was going over the spell description, and wanted to avoid surprises/frustrations in game. Here is the spell: [sblock=Burning_Hands] 1st-level evocation Casting Time:1 action Range:Self (15-foot cone) Components:V, S Duration: Instantaneous As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one. The fire ignites any flammable objects in the area that aren’t being worn or carried. At Higher Levels.When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st [/sblock] Comments: A halberd is a [b][url=http://parleferetparleverbe.free.fr/images/Armes/polearm-familly.jpg]hafted weapon[/url][/b], with a long wooden pole, which conceptually could be a "staff arcane focus". It's DM's call, so I won't push the issue and will use the crystal focus tied around my character's neck. I liked the idea of him waving his weapon to cast spells, but it's not really an issue. I wasn't looking for a benefit, just style ;-) Yep, that's what I mean. It's something to consider when you are making a melee arcane caster: you can't be a sword and board fighter without the warcaster feat, since you need a free hand to cast, and are still limited because you can't manipulate your arcane focus for spells that require materials (unless you use a staff as a one handed weapon - but that's ugly and sucks!); and my character didn't qualify for the warcaster feat since a level 1 paladin has no spells (and the feat requires being able to cast at least 1 spell - and I didn't want his first level to be warlock). Cheers, SG [/QUOTE]
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