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War scenario how to do.
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<blockquote data-quote="Keenberg" data-source="post: 5167243" data-attributes="member: 88833"><p>Unit Modding:</p><p><strong>Flying Platoon</strong> </p><p><span style="font-size: 9px"><em>Flying Platoons can consist of many things, such as soldiers in ornithopters, archers on the wings of griffins, or wizards riding giant eagles, crows, or bats, to name a few.</em></span></p><p><strong>Airborne:</strong> Moves 3 squares above the field. While airborne, Flying Platoons can only be attacked by archer units.</p><p><strong>Airborne Advantage</strong>: +2 attack rolls while airborne against non-airborne foes.</p><p><strong>Flight Armor</strong>: -2 AC</p><p>When bloodied, the Flying Platoon loses airborne, and lands safely.</p><p></p><p><strong>Heavy Armored Platoon</strong></p><p><span style="font-size: 9px"><em>This platoon is ready to take a beating and dish one out. Heavily armored platoons consist of troops such as war elephants or knights covered in plate mail on armored horses much the same.</em></span></p><p><span style="font-size: 9px"><span style="font-size: 10px"><strong>Sturdy</strong>: HP value is x30</span></span></p><p><span style="font-size: 9px"><span style="font-size: 10px"><strong>Rough 'n' Tumble</strong>: Damage is x25</span></span></p><p><span style="font-size: 9px"><span style="font-size: 10px"><strong>Cumbersome</strong>: Foes receive a +1 roll to attacks to hit this unit, and this unit may not shift.</span></span></p><p><span style="font-size: 9px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 10px"></span></span>Just two quick ones before I have to run off to class. I'll try to help more later!</p><p></p><p>(Edit: Back, and I've got another...)</p><p><strong>Seige Engines</strong></p><p><span style="font-size: 9px"><em>Trebuchets, catapults, ballistas, and mangonels. All are designed to stay put and wreak havoc.</em></span></p><p><span style="font-size: 9px"><em></em><span style="font-size: 10px"><strong>Optimum Range:</strong> This unit may attack from 2-6 squares away.</span></span></p><p><span style="font-size: 9px"><span style="font-size: 10px"><strong>Stalwart: </strong>HP value is x40</span></span></p><p><span style="font-size: 9px"><span style="font-size: 10px"><strong>Immobile:</strong> If this unit moves, it may not move during your next turn.</span></span></p><p><span style="font-size: 9px"><span style="font-size: 10px"><strong>Useless Up-close:</strong> This unit does x5 damage to adjacent enemies.</span></span></p><p><span style="font-size: 9px"><span style="font-size: 10px"></span></span></p></blockquote><p></p>
[QUOTE="Keenberg, post: 5167243, member: 88833"] Unit Modding: [B]Flying Platoon[/B] [SIZE=1][I]Flying Platoons can consist of many things, such as soldiers in ornithopters, archers on the wings of griffins, or wizards riding giant eagles, crows, or bats, to name a few.[/I][/SIZE] [B]Airborne:[/B] Moves 3 squares above the field. While airborne, Flying Platoons can only be attacked by archer units. [B]Airborne Advantage[/B]: +2 attack rolls while airborne against non-airborne foes. [B]Flight Armor[/B]: -2 AC When bloodied, the Flying Platoon loses airborne, and lands safely. [B]Heavy Armored Platoon[/B] [SIZE=1][I]This platoon is ready to take a beating and dish one out. Heavily armored platoons consist of troops such as war elephants or knights covered in plate mail on armored horses much the same.[/I] [SIZE=2][B]Sturdy[/B]: HP value is x30 [B]Rough 'n' Tumble[/B]: Damage is x25 [B]Cumbersome[/B]: Foes receive a +1 roll to attacks to hit this unit, and this unit may not shift. [/SIZE][/SIZE]Just two quick ones before I have to run off to class. I'll try to help more later! (Edit: Back, and I've got another...) [B]Seige Engines[/B] [SIZE=1][I]Trebuchets, catapults, ballistas, and mangonels. All are designed to stay put and wreak havoc. [/I][SIZE=2][B]Optimum Range:[/B] This unit may attack from 2-6 squares away. [B]Stalwart: [/B]HP value is x40 [B]Immobile:[/B] If this unit moves, it may not move during your next turn. [B]Useless Up-close:[/B] This unit does x5 damage to adjacent enemies. [/SIZE][/SIZE] [/QUOTE]
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