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*Dungeons & Dragons
Warden: Full Class (in early stage development) [PEACH]
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<blockquote data-quote="Hillsy7" data-source="post: 7134887" data-attributes="member: 6689191"><p>Hi There,</p><p></p><p></p><p>So this is more a vanity project thing more than anything else - I might look into introducing it in my homebrew game at some point for further testing if it gets that far. But mostly, it's because I had an unbridled love for the old Warden class in Lord of the Rings Online, and wanted to see if I could bring together a coherent package to fit into the 5e system, but not make it so narrow focused that it could only ever be the LOTRO Warden.</p><p></p><p></p><p>I've tried to build a chassis that supports a few different play styles, but also nudges choices towards historically sub optimal choices (Sword and board Strength builds).....most of the balance is instinctive at the moment (I've run some numbers and they're not insane, but long term it'd need time on the table to see if a low HP, medium AC Front line fighter can cut it long term).</p><p></p><p></p><p>So sit back, grab a spear and shield, and dive into....<a href="http://homebrewery.naturalcrit.com/share/Bkg1boQW-" target="_blank">The Warden</a></p><p></p><p></p><p>At the moment I know there's a bit of formatting issues, and I know I've only done a couple of read throughs for types, so I suspect there's plenty still in there (Along with discrepancies over wording and so on).. And alas, no pictures as of yet. But still, I'd be really interested in peoples thoughts as to how it stands as a class and - more importantly - as a mechanic. What they like and what they feel is too much or out of place. Your basic first impressions so to speak...</p><p></p><p></p><p>Thanks in advance!!</p></blockquote><p></p>
[QUOTE="Hillsy7, post: 7134887, member: 6689191"] Hi There, So this is more a vanity project thing more than anything else - I might look into introducing it in my homebrew game at some point for further testing if it gets that far. But mostly, it's because I had an unbridled love for the old Warden class in Lord of the Rings Online, and wanted to see if I could bring together a coherent package to fit into the 5e system, but not make it so narrow focused that it could only ever be the LOTRO Warden. I've tried to build a chassis that supports a few different play styles, but also nudges choices towards historically sub optimal choices (Sword and board Strength builds).....most of the balance is instinctive at the moment (I've run some numbers and they're not insane, but long term it'd need time on the table to see if a low HP, medium AC Front line fighter can cut it long term). So sit back, grab a spear and shield, and dive into....[URL="http://homebrewery.naturalcrit.com/share/Bkg1boQW-"]The Warden[/URL] At the moment I know there's a bit of formatting issues, and I know I've only done a couple of read throughs for types, so I suspect there's plenty still in there (Along with discrepancies over wording and so on).. And alas, no pictures as of yet. But still, I'd be really interested in peoples thoughts as to how it stands as a class and - more importantly - as a mechanic. What they like and what they feel is too much or out of place. Your basic first impressions so to speak... Thanks in advance!! [/QUOTE]
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Warden: Full Class (in early stage development) [PEACH]
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