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Warden L6 Utility "Bears Endurance"
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<blockquote data-quote="DracoSuave" data-source="post: 5722331" data-attributes="member: 71571"><p>How the sam heck can Bear's Endurance heal you from below zero when it's frikken trigger is 'When you drop below zero.' It's nonsense!</p><p></p><p>If it could, you'd have <strong>already dropped below zero</strong> which would make it a <strong>REACTION</strong>. As an <strong>INTERRUPT</strong> it must occur before the event. If the damage has been resolved, you are below zero, so it must occur before the resolution of damage. There's no 'in the middle of dealing damage'. You are either undamaged, and above zero, or damaged, and below zero.</p><p></p><p>And, even if you entertain the rediculous notion that you're 'damaged and above zero' you certainly CANNOT entertain the notion that you're simultaneously 'below zero' and 'before you drop below zero.' </p><p></p><p>Interrupts happen BEFORE their trigger. If Bear's Endurance were to heal you up to 0, then deal the damage, then it's not happening <strong>BEFORE</strong> you are below zero. Which means you're not executing interrupts correctly AT. ALL.</p><p></p><p>Interrupt = Before.</p><p>Reaction = After.</p><p></p><p></p><p>By the same logic as delivered here, immediate interrupts which move you out of the range of powers that 'hit or miss' you wouldn't work, because the target selection, and rolling to attack have already been done, so you can't <strong>invalidate</strong> the attack by rendering the conditions of it impossible. </p><p></p><p>Such an interpretation is patently false. The rules, in fact, give that scenario as its example of how invalidating an action works. If you do something that changes the parameters of an effect on you through immediate interrupt, that immediate interrupt can change how that effect works. The trigger is not speciifc to damage from attacks. Damage from an aura will still trigger this just fine, and it will occur before the damage is applied, because it <strong>can't happen after.</strong></p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5722331, member: 71571"] How the sam heck can Bear's Endurance heal you from below zero when it's frikken trigger is 'When you drop below zero.' It's nonsense! If it could, you'd have [b]already dropped below zero[/b] which would make it a [b]REACTION[/b]. As an [b]INTERRUPT[/b] it must occur before the event. If the damage has been resolved, you are below zero, so it must occur before the resolution of damage. There's no 'in the middle of dealing damage'. You are either undamaged, and above zero, or damaged, and below zero. And, even if you entertain the rediculous notion that you're 'damaged and above zero' you certainly CANNOT entertain the notion that you're simultaneously 'below zero' and 'before you drop below zero.' Interrupts happen BEFORE their trigger. If Bear's Endurance were to heal you up to 0, then deal the damage, then it's not happening [b]BEFORE[/b] you are below zero. Which means you're not executing interrupts correctly AT. ALL. Interrupt = Before. Reaction = After. By the same logic as delivered here, immediate interrupts which move you out of the range of powers that 'hit or miss' you wouldn't work, because the target selection, and rolling to attack have already been done, so you can't [b]invalidate[/b] the attack by rendering the conditions of it impossible. Such an interpretation is patently false. The rules, in fact, give that scenario as its example of how invalidating an action works. If you do something that changes the parameters of an effect on you through immediate interrupt, that immediate interrupt can change how that effect works. The trigger is not speciifc to damage from attacks. Damage from an aura will still trigger this just fine, and it will occur before the damage is applied, because it [b]can't happen after.[/b] [/QUOTE]
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Warden L6 Utility "Bears Endurance"
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