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Warlock as Intelligence caster?
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<blockquote data-quote="seergun" data-source="post: 7001980" data-attributes="member: 6856172"><p>So, I found <a href="http://www.sageadvice.eu/2017/01/16/why-are-warlock-charisma-casters/" target="_blank">this posted recently in Sage Advise</a>. </p><p></p><p>Basically, the Warlock flavor seems very intelligence based, but play-testers preferred to keep them as charisma casters, as that was what they were before. Now, I just started about 1.5 years ago with 5e and have no game design, or similar, experience, so I have no background for this, but Int seems like it would have been better if for no other reason than caster stat balance. From the PHB, we have 1[SUP]2/3rds [/SUP]Int casters (Wizard, AT, EK), 2[SUP]1/2... [/SUP]Wis (Cleric, Druid, Ranger(and Monk...)) and 3[SUP]1/2 [/SUP]Cha (Bard, Pal, Sorcerer, Warlock). From this, moving Warlocks to Int would almost perfectly balance out the caster mods. </p><p></p><p>I've also noticed that a lot of peoples "problem" builds involve a Warlock dip, often due to either Eldritch/Agonizing Blast, short rest recovering spell slots, or both. These almost always seem to be due to smites for the Paladin("general" consensus) or meta magic/more spell known for the Sorcerer(more of a local thing). Don't generally hear complaints about Barlocks. Now, if they were Int based instead, those would be very, or extremely, for a Paladin, harder to pull of. I don't know what kind of shenanigans a Wizlock could pull of, but AT and EK would hardly be affected, I think. Both don't typically need a good Int due to being martial classes and preferring to do damage by attacking, therefore taking utility spells instead of damage/CC effects (shield, haste, blur, find familer, etc, none of which need Int). More specifically, EK get full armor/weapons and AT can't use one of the main Rogue abilities with spells, Sneak Attack, so why invest in a secondary casting stat?</p><p></p><p>Anyway, this was just something that I found interesting, since even I realized fairly quickly that Int needs a boost, seeing as it's so rarely seen/used, and this seems like it would be great. What are your thoughts?</p></blockquote><p></p>
[QUOTE="seergun, post: 7001980, member: 6856172"] So, I found [URL="http://www.sageadvice.eu/2017/01/16/why-are-warlock-charisma-casters/"]this posted recently in Sage Advise[/URL]. Basically, the Warlock flavor seems very intelligence based, but play-testers preferred to keep them as charisma casters, as that was what they were before. Now, I just started about 1.5 years ago with 5e and have no game design, or similar, experience, so I have no background for this, but Int seems like it would have been better if for no other reason than caster stat balance. From the PHB, we have 1[SUP]2/3rds [/SUP]Int casters (Wizard, AT, EK), 2[SUP]1/2... [/SUP]Wis (Cleric, Druid, Ranger(and Monk...)) and 3[SUP]1/2 [/SUP]Cha (Bard, Pal, Sorcerer, Warlock). From this, moving Warlocks to Int would almost perfectly balance out the caster mods. I've also noticed that a lot of peoples "problem" builds involve a Warlock dip, often due to either Eldritch/Agonizing Blast, short rest recovering spell slots, or both. These almost always seem to be due to smites for the Paladin("general" consensus) or meta magic/more spell known for the Sorcerer(more of a local thing). Don't generally hear complaints about Barlocks. Now, if they were Int based instead, those would be very, or extremely, for a Paladin, harder to pull of. I don't know what kind of shenanigans a Wizlock could pull of, but AT and EK would hardly be affected, I think. Both don't typically need a good Int due to being martial classes and preferring to do damage by attacking, therefore taking utility spells instead of damage/CC effects (shield, haste, blur, find familer, etc, none of which need Int). More specifically, EK get full armor/weapons and AT can't use one of the main Rogue abilities with spells, Sneak Attack, so why invest in a secondary casting stat? Anyway, this was just something that I found interesting, since even I realized fairly quickly that Int needs a boost, seeing as it's so rarely seen/used, and this seems like it would be great. What are your thoughts? [/QUOTE]
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