Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Warlock group think
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Warpiglet" data-source="post: 7298510" data-attributes="member: 6689161"><p>I have long argued against the conventional wisdom and made a thread addressing some of this with regard to blade pact in particular.</p><p></p><p>I do not like eldritch blast spamming myself. I prefer the invocations attached to eldritch blast that move opponents and control the field. It works perfectly, fine, just not my thing. I do not like disadvantage up close and like magic swords!</p><p></p><p>I almost always take moderately armored (and now look forward to hexblade). I go for heavy weapons and often consider great weapon master (have had three blade pacts characters) all but one took this path.</p><p></p><p>The eldritch blast really does not become overwhelming until you get three blasts. Even then, you are getting ready to see lifedrinker. The math is really not there to back up EB's supposed overwhelming superiority. It is better at range but in our games, a group of four cannot make sure all characters are melee free at a distance. Disadvantage makes EB less superior even before comparable damage from melee weapons comes into play.</p><p></p><p>Questions about hit points come up for blade pact as well. However, if you add in the occasional spell some difference is mitigated. What really boggles my mind is the concern about d8 for a more melee oriented warlock. Its one point a level different that a fighter. If it is con we are thinking about, true, you might have a lower con in lieu of charisma and strength if you go with heavy weapons. However, again are we talking about maybe two points a level also considering hit die? Is 20 hit points THAT different at 10th level? </p><p></p><p>I will get a lot of disagreement, and that is fine! I feel perfectly OK with blade pact warlocks.</p><p></p><p>But in the end, their flavor makes them worth it. If I am play a "suboptimal" character that I really like, and I survive, did I lose ANYTHING? I admit I like a challenge and this may have swayed my opinion.</p></blockquote><p></p>
[QUOTE="Warpiglet, post: 7298510, member: 6689161"] I have long argued against the conventional wisdom and made a thread addressing some of this with regard to blade pact in particular. I do not like eldritch blast spamming myself. I prefer the invocations attached to eldritch blast that move opponents and control the field. It works perfectly, fine, just not my thing. I do not like disadvantage up close and like magic swords! I almost always take moderately armored (and now look forward to hexblade). I go for heavy weapons and often consider great weapon master (have had three blade pacts characters) all but one took this path. The eldritch blast really does not become overwhelming until you get three blasts. Even then, you are getting ready to see lifedrinker. The math is really not there to back up EB's supposed overwhelming superiority. It is better at range but in our games, a group of four cannot make sure all characters are melee free at a distance. Disadvantage makes EB less superior even before comparable damage from melee weapons comes into play. Questions about hit points come up for blade pact as well. However, if you add in the occasional spell some difference is mitigated. What really boggles my mind is the concern about d8 for a more melee oriented warlock. Its one point a level different that a fighter. If it is con we are thinking about, true, you might have a lower con in lieu of charisma and strength if you go with heavy weapons. However, again are we talking about maybe two points a level also considering hit die? Is 20 hit points THAT different at 10th level? I will get a lot of disagreement, and that is fine! I feel perfectly OK with blade pact warlocks. But in the end, their flavor makes them worth it. If I am play a "suboptimal" character that I really like, and I survive, did I lose ANYTHING? I admit I like a challenge and this may have swayed my opinion. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Warlock group think
Top