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Warlock Magic Item Christmas Wish list
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<blockquote data-quote="ClaytonCross" data-source="post: 7570043" data-attributes="member: 6880599"><p>1.<strong>Wand of the War mage +3</strong> stacks with <strong>Rod of the Pact keeper +3</strong> for a might +6 to hit</p><p></p><p>2.If you can go legendary... The <strong>Dragon Masks from Rise of Tiamat are official</strong>, Red might be the best but I actually prefer green the key here is "<strong>Draconic Majesty</strong>. While you are wearing no armor, you can add your Charisma bonus to your Armor Class." This stacks with your Barbarian Unarmored Defense because its a + to AC not an override to the AC formula. With Tomb of Leadership and Influence you can theoretically have a AC10 + 5 con +6 Cha +2 shield for a mighty 23AC... also you get 1 legendary resistance per day and you can breath underwater... <u>Its a story item and legendary so I would say its unlikely</u>... but if your making a wish list... why not?</p><p></p><p>...its a bit tanky but I just imagine rising slowly out of the water hunt enemies... Might want to leave it off if you want to lean toward caster.</p><p></p><p>3. <strong>Ring of spell storing</strong> is great for more caster based warlocks particularly at lower levels when you have pact slots that are 1 or 2. When you hit level 5 you can only cast one spell in it directly, however, if you take magic initiate warlock then hex as your fist level spell, you can add it once a day for 5 days. Also, you can have scrolls made for level 1-5 warlock spells.. but then you could also just use the scrolls...</p><p></p><p>4. <strong>Cape of the Mountebank</strong> <u>does not require attunement</u> and lets you cast diminution door once a day so you and one friend of equal size can escape a bad situation once a day.</p><p></p><p>5. Amulet of Health if your charisma is not 19 and your not going to take it their or to 20. Adds to your health and concentration saves.</p><p></p><p>6. <strong>Mantle of Spell Resistance</strong> gives you advantage vs all spell saves (not magical abilities) or its <strong>Spellguard Shield</strong> very rare big brother, which you can use since you can carry shields effects all magical saves and all spell attacks against you are rolled at disadvantage with is massive.</p><p></p><p>7. <strong>Rings of Shared Suffering</strong> <u>does not require attunement</u>, give the other one to your healer if you have one in your party. Typically as a ranged caster you are more able to avoid damage and keeping the healer alive might keep you alive in the long run. You can also turn it off with an action if your getting hurt badly so you don't drop.</p><p></p><p>8.<strong>Wand of Magic Detection</strong> <u>does not require attunement</u>, since your a warlock with limited spell slots a wand that lets you cast detect magic without a spell slot becomes way more handy then other classes more so if your the primary magic user for the party and they expect you to be all magic capable all the time.</p><p></p><p>… These are off the top of my head.<strong> I play a warlock so I have kind of filtered through before for fun</strong>. The only other things that come to mind are elven chain mail which you don't need and Robe of the Archmagi which would replace your unarmored defense with a AC15+ dex and also stacks with shield / Dragon masks and acts as a replacement for the number 7 items as well as its bonus to spell DC stacks with the rod of the pact keeper for a possible +5 spell DC however while its attunable by warlocks it also pretty much voids your 1 level in barbarian... so their is that.</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7570043, member: 6880599"] 1.[B]Wand of the War mage +3[/B] stacks with [B]Rod of the Pact keeper +3[/B] for a might +6 to hit 2.If you can go legendary... The [B]Dragon Masks from Rise of Tiamat are official[/B], Red might be the best but I actually prefer green the key here is "[B]Draconic Majesty[/B]. While you are wearing no armor, you can add your Charisma bonus to your Armor Class." This stacks with your Barbarian Unarmored Defense because its a + to AC not an override to the AC formula. With Tomb of Leadership and Influence you can theoretically have a AC10 + 5 con +6 Cha +2 shield for a mighty 23AC... also you get 1 legendary resistance per day and you can breath underwater... [U]Its a story item and legendary so I would say its unlikely[/U]... but if your making a wish list... why not? ...its a bit tanky but I just imagine rising slowly out of the water hunt enemies... Might want to leave it off if you want to lean toward caster. 3. [B]Ring of spell storing[/B] is great for more caster based warlocks particularly at lower levels when you have pact slots that are 1 or 2. When you hit level 5 you can only cast one spell in it directly, however, if you take magic initiate warlock then hex as your fist level spell, you can add it once a day for 5 days. Also, you can have scrolls made for level 1-5 warlock spells.. but then you could also just use the scrolls... 4. [B]Cape of the Mountebank[/B] [U]does not require attunement[/U] and lets you cast diminution door once a day so you and one friend of equal size can escape a bad situation once a day. 5. Amulet of Health if your charisma is not 19 and your not going to take it their or to 20. Adds to your health and concentration saves. 6. [B]Mantle of Spell Resistance[/B] gives you advantage vs all spell saves (not magical abilities) or its [B]Spellguard Shield[/B] very rare big brother, which you can use since you can carry shields effects all magical saves and all spell attacks against you are rolled at disadvantage with is massive. 7. [B]Rings of Shared Suffering[/B] [U]does not require attunement[/U], give the other one to your healer if you have one in your party. Typically as a ranged caster you are more able to avoid damage and keeping the healer alive might keep you alive in the long run. You can also turn it off with an action if your getting hurt badly so you don't drop. 8.[B]Wand of Magic Detection[/B] [U]does not require attunement[/U], since your a warlock with limited spell slots a wand that lets you cast detect magic without a spell slot becomes way more handy then other classes more so if your the primary magic user for the party and they expect you to be all magic capable all the time. … These are off the top of my head.[B] I play a warlock so I have kind of filtered through before for fun[/B]. The only other things that come to mind are elven chain mail which you don't need and Robe of the Archmagi which would replace your unarmored defense with a AC15+ dex and also stacks with shield / Dragon masks and acts as a replacement for the number 7 items as well as its bonus to spell DC stacks with the rod of the pact keeper for a possible +5 spell DC however while its attunable by warlocks it also pretty much voids your 1 level in barbarian... so their is that. [/QUOTE]
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