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Warlock, primordial patron
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<blockquote data-quote="emeraldbeacon" data-source="post: 8712612" data-attributes="member: 7032019"><p>It's a bit of a hunt to find them, honestly... those particular patrons are specific to the WotBS adventure path. Their full names are given in Chapter 10:</p><ul> <li data-xf-list-type="ul"><strong>Silesh-el-Mavisha</strong>, the Tidereaver Kraken (patron of water)</li> <li data-xf-list-type="ul"><strong>Thuuga-el-Shembul</strong>, the Worldshaper Worm (patron of earth, whom also originated the Song of Forms)</li> <li data-xf-list-type="ul"><strong>Jhial-el-Avilona</strong>, the Stormchaser Eagle (patron of air, whom is effectively dead)</li> <li data-xf-list-type="ul"><strong>Khor-el-Jiese</strong>, the Flamebringer Dragon (patron of fire, whom will not contact the heroes)</li> </ul><p>I imagine that you could use any primordial concept for this, though, and craft your own entity... a spirit of nature & growth could take issue with the fires of Innenotdar; a winter primordial may actually oppose the restoration of "The Torch;" a spirit of death and decay might take issue with the undead roaming the halls of Castle Korstull. Furthermore, the being known as "Time" that appears at the end of Chapter 12 is akin to the psychic offspring, born of the conflict between the Stormchaser and Flamebringer... it is a more abstract concept, but nonetheless a primordial in its own right.</p><p></p><p>I wouldn't mind an "advanced" sourcebook for the region as a whole that fleshes out the setting... the creation myths could be developed to a degree, the full story of Toteth Topec could be examined, and the political events that created the world of the AP could be explored.</p></blockquote><p></p>
[QUOTE="emeraldbeacon, post: 8712612, member: 7032019"] It's a bit of a hunt to find them, honestly... those particular patrons are specific to the WotBS adventure path. Their full names are given in Chapter 10: [LIST] [*][B]Silesh-el-Mavisha[/B], the Tidereaver Kraken (patron of water) [*][B]Thuuga-el-Shembul[/B], the Worldshaper Worm (patron of earth, whom also originated the Song of Forms) [*][B]Jhial-el-Avilona[/B], the Stormchaser Eagle (patron of air, whom is effectively dead) [*][B]Khor-el-Jiese[/B], the Flamebringer Dragon (patron of fire, whom will not contact the heroes) [/LIST] I imagine that you could use any primordial concept for this, though, and craft your own entity... a spirit of nature & growth could take issue with the fires of Innenotdar; a winter primordial may actually oppose the restoration of "The Torch;" a spirit of death and decay might take issue with the undead roaming the halls of Castle Korstull. Furthermore, the being known as "Time" that appears at the end of Chapter 12 is akin to the psychic offspring, born of the conflict between the Stormchaser and Flamebringer... it is a more abstract concept, but nonetheless a primordial in its own right. I wouldn't mind an "advanced" sourcebook for the region as a whole that fleshes out the setting... the creation myths could be developed to a degree, the full story of Toteth Topec could be examined, and the political events that created the world of the AP could be explored. [/QUOTE]
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