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General Tabletop Discussion
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Warlord as a Fighter option; Assassin as a Rogue option
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<blockquote data-quote="mlund" data-source="post: 6048386" data-attributes="member: 50304"><p>If it was really "whatever" you wouldn't have bothered to gripe.</p><p></p><p>I decided to address your post point-by-point because you explicitly numbered and labeled things as "Premise 1," and "Premise 2" and then constructed your arguments around those premises being sound. </p><p></p><p>When they were not sound, I addressed them.</p><p></p><p></p><p></p><p>Actually, in baseball when you throw a bean ball you usually don't succeed in hitting someone in the head unless things line up just so. The typical outcome is the batter winds up eating dirt and backs off the plate. A bean ball is more vicious and dangerous than a buzzing a batter high and inside because if you're just as satisfied if you put it in the guy's ear.</p><p></p><p>In the same regard, if the fool is stupid enough to not fall for a jab at the eyes and you happen to slide your sword into his brain pan that's a win. Again, D&D as a game generally relies on a premise of non-suicidal monsters and those random critical hits are just tha - random critical hits.</p><p></p><p></p><p></p><p>Because it's not a bluff. It is a deadly attack that happens to present a controlled zone of egress. There are plenty of situations is combat where a series of lows drives an opponent back because the alternative is immediate defeat.</p><p></p><p></p><p></p><p>Coup de grace is what happens when you don't or can't protect yourself. You go to 0 HP.</p><p></p><p></p><p></p><p>As noted above, this is a false premise.</p><p></p><p></p><p></p><p>A baseball is not a deadly weapon. The threat range of a single baseball is somewhat more limited than 6 seconds of someone shooting a bow or swinging an axe with intent to kill.</p><p></p><p></p><p></p><p>That's arguing past the forest to the tree. The pitcher is merely a concrete example that falls under the abstract concept.</p><p></p><p></p><p></p><p>It's the ability of the actor who is spending his action and already successfully defeated the target's defense to hit him.</p><p></p><p>The combat system is only going to get so far down in granular detail. There are other games with way more detail.</p><p></p><p></p><p></p><p>Sorry, but he got his defense beaten and is in deadly jepordy on the attacker's terms. Now it is all "death or cake." The game wisely assumes everyone will choose "cake," as a default. That would be kind of embarrassing, running out of cake like that. Pretty soon you'd had people asking for chicken or fish and chips and it'd be bedlam.</p><p></p><p>- Marty Lund</p></blockquote><p></p>
[QUOTE="mlund, post: 6048386, member: 50304"] If it was really "whatever" you wouldn't have bothered to gripe. I decided to address your post point-by-point because you explicitly numbered and labeled things as "Premise 1," and "Premise 2" and then constructed your arguments around those premises being sound. When they were not sound, I addressed them. Actually, in baseball when you throw a bean ball you usually don't succeed in hitting someone in the head unless things line up just so. The typical outcome is the batter winds up eating dirt and backs off the plate. A bean ball is more vicious and dangerous than a buzzing a batter high and inside because if you're just as satisfied if you put it in the guy's ear. In the same regard, if the fool is stupid enough to not fall for a jab at the eyes and you happen to slide your sword into his brain pan that's a win. Again, D&D as a game generally relies on a premise of non-suicidal monsters and those random critical hits are just tha - random critical hits. Because it's not a bluff. It is a deadly attack that happens to present a controlled zone of egress. There are plenty of situations is combat where a series of lows drives an opponent back because the alternative is immediate defeat. Coup de grace is what happens when you don't or can't protect yourself. You go to 0 HP. As noted above, this is a false premise. A baseball is not a deadly weapon. The threat range of a single baseball is somewhat more limited than 6 seconds of someone shooting a bow or swinging an axe with intent to kill. That's arguing past the forest to the tree. The pitcher is merely a concrete example that falls under the abstract concept. It's the ability of the actor who is spending his action and already successfully defeated the target's defense to hit him. The combat system is only going to get so far down in granular detail. There are other games with way more detail. Sorry, but he got his defense beaten and is in deadly jepordy on the attacker's terms. Now it is all "death or cake." The game wisely assumes everyone will choose "cake," as a default. That would be kind of embarrassing, running out of cake like that. Pretty soon you'd had people asking for chicken or fish and chips and it'd be bedlam. - Marty Lund [/QUOTE]
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