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Warlording the fighter
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<blockquote data-quote="kerbarian" data-source="post: 6656199" data-attributes="member: 40393"><p>As others have mentioned, Battle Master and Valor bard are the two things that get you pretty close in the current rules. In particular, I think a Battle Master with the Healer and Inspiring Leader and using maneuvers for Commander's Strike and Rally is a good fit.</p><p></p><p>I think it would be pretty simple to add a subclass that focuses directly on that stuff without having to make up much in the way of new rules.</p><p></p><p>For example:</p><p></p><p>Level 3: You gain the Healer feat. You have four superiority dice and know the maneuvers Commander's Strike and Rally. To use these maneuvers, you must spend your action (rather than spending one attack and/or a bonus action). Your Warlord superiority dice may only be used in this way (to prevent issues with Martial Adept).</p><p>Level 7: You gain the Inspiring Leader feat and now have unlimited superiority dice for use with Commander's Strike and Rally as above.</p><p></p><p>Not sure about the higher level features. Basically, you get all of the feat-based healing (which is quite good) and two maneuvers that you can use on an unlimited basis but instead of rather than in addition to your normal attacks.</p></blockquote><p></p>
[QUOTE="kerbarian, post: 6656199, member: 40393"] As others have mentioned, Battle Master and Valor bard are the two things that get you pretty close in the current rules. In particular, I think a Battle Master with the Healer and Inspiring Leader and using maneuvers for Commander's Strike and Rally is a good fit. I think it would be pretty simple to add a subclass that focuses directly on that stuff without having to make up much in the way of new rules. For example: Level 3: You gain the Healer feat. You have four superiority dice and know the maneuvers Commander's Strike and Rally. To use these maneuvers, you must spend your action (rather than spending one attack and/or a bonus action). Your Warlord superiority dice may only be used in this way (to prevent issues with Martial Adept). Level 7: You gain the Inspiring Leader feat and now have unlimited superiority dice for use with Commander's Strike and Rally as above. Not sure about the higher level features. Basically, you get all of the feat-based healing (which is quite good) and two maneuvers that you can use on an unlimited basis but instead of rather than in addition to your normal attacks. [/QUOTE]
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