Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Warlording the fighter
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 6656411" data-attributes="member: 2067"><p>Yeah, 5e overall doesn't have deep numbers, and the Battlemaster still relies on the extra attacks/action surge they get from being a Fighter for most of their boom. This scales well with many (thought not all of) the maneuvers they get. If they went nova with their stuff, they'll get: six attacks that each deal ~ 1d10 damage or so apiece from the weapon, that they can use in combination with manuevers that work on any attack or that work on a hit, as well as manuevers that use other actions, to pretty much FUBAR anything they want for a while.</p><p></p><p>I mean, Precision Attack -> Trip Attack -> Manuevering Attack -> Goading Attack -> Commander's Strike to let the rogue sneak attack...and then another three attacks of your own, and 2d10 superiority left over for parries or whatever...and doing that every other fight....you are looking at a nova that any assassin or spellcaster would be pretty envious of (I mean <em>disintigrate</em>, at a comparable level and role, is nice, and if you're a wild sorcerer you can be <em>almost</em> as reliable with it, but eh...)</p><p></p><p>So I don't imagine that your case is that the Battlemaster is <em>too weak</em>. </p><p></p><p>But it does seem like "extra attacks that let you use more powers and do more things" aren't exactly what you've got in mind for high-level warlord effects, so I'd like to hear what is! Spending more dice to scale up an effect? Getting more effects on a single hit? Something that would replace the extra attacks and/or action surge for the boom?</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6656411, member: 2067"] Yeah, 5e overall doesn't have deep numbers, and the Battlemaster still relies on the extra attacks/action surge they get from being a Fighter for most of their boom. This scales well with many (thought not all of) the maneuvers they get. If they went nova with their stuff, they'll get: six attacks that each deal ~ 1d10 damage or so apiece from the weapon, that they can use in combination with manuevers that work on any attack or that work on a hit, as well as manuevers that use other actions, to pretty much FUBAR anything they want for a while. I mean, Precision Attack -> Trip Attack -> Manuevering Attack -> Goading Attack -> Commander's Strike to let the rogue sneak attack...and then another three attacks of your own, and 2d10 superiority left over for parries or whatever...and doing that every other fight....you are looking at a nova that any assassin or spellcaster would be pretty envious of (I mean [I]disintigrate[/I], at a comparable level and role, is nice, and if you're a wild sorcerer you can be [I]almost[/I] as reliable with it, but eh...) So I don't imagine that your case is that the Battlemaster is [I]too weak[/I]. But it does seem like "extra attacks that let you use more powers and do more things" aren't exactly what you've got in mind for high-level warlord effects, so I'd like to hear what is! Spending more dice to scale up an effect? Getting more effects on a single hit? Something that would replace the extra attacks and/or action surge for the boom? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Warlording the fighter
Top