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Warlording the fighter
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<blockquote data-quote="nomotog" data-source="post: 6658560" data-attributes="member: 6691958"><p>Let me take a crack at this too. I whould want to avoid making the abilities feel too much like magic because your not magic.</p><p></p><p>1) an at will ability to give people a small ammout of temporary HP. It would be their healing ability. A actual heal would feel too much like magic to me, and doing temporary HP gives the class a kind of pre planing focus that makes sense for a commander. Your the one making the plans.</p><p></p><p>2) An ambush ability that you can use in between battles to give your friends a bonus action at the start of the battle. Maybe based around so many actions to distribute rather then one action per member. (You know so you can't abuse this system by having armies of followers.)</p><p></p><p>3) What if the warlord had a training ability. Like the ability to instruct someone in combat so they gain a weapon proficiency. I don't think the ability would be that powerful, but it could make a nice ribbon.</p><p></p><p>4) Give them expertise dice and then the ability to pass the dice to someone else to use in their attack or keep for themselves. I would be a simple ability.</p></blockquote><p></p>
[QUOTE="nomotog, post: 6658560, member: 6691958"] Let me take a crack at this too. I whould want to avoid making the abilities feel too much like magic because your not magic. 1) an at will ability to give people a small ammout of temporary HP. It would be their healing ability. A actual heal would feel too much like magic to me, and doing temporary HP gives the class a kind of pre planing focus that makes sense for a commander. Your the one making the plans. 2) An ambush ability that you can use in between battles to give your friends a bonus action at the start of the battle. Maybe based around so many actions to distribute rather then one action per member. (You know so you can't abuse this system by having armies of followers.) 3) What if the warlord had a training ability. Like the ability to instruct someone in combat so they gain a weapon proficiency. I don't think the ability would be that powerful, but it could make a nice ribbon. 4) Give them expertise dice and then the ability to pass the dice to someone else to use in their attack or keep for themselves. I would be a simple ability. [/QUOTE]
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Warlording the fighter
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