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Warmage homebrew based on "surge" abilities
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5294890" data-attributes="member: 35909"><p>Thank you.</p><p></p><p></p><p></p><p>Yeah, my concern is just that there are various ways in 3E to expand your spell list, and while with the base list nothing is unbalanced, it could be a problem if the Warmage player finds a way besides Eclectic Learning to add other things to his list.</p><p></p><p></p><p></p><p>No, a lot of times I never really <em>finish</em> something... I need more class feature ideas before I could make it into a bunch of lists to select from anyway, though.</p><p></p><p></p><p></p><p>I'm not opposed to it, just wary of giving too much. It IS still a full caster, and while no where near as good as the others...people often call the sorcerer bad because he's no wizard, and yet he's still much stronger than a Fighter. Warmage could have medium BAB, though. I don't think they need it because they use touch spells and area effects, though. As for melee...that's really not what a Warmage is. He's much more artillery as written. Lots of offense, but still low HD and defenses. I don't think they were meant to mix it up in melee when spells ran out.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5294890, member: 35909"] Thank you. Yeah, my concern is just that there are various ways in 3E to expand your spell list, and while with the base list nothing is unbalanced, it could be a problem if the Warmage player finds a way besides Eclectic Learning to add other things to his list. No, a lot of times I never really [i]finish[/i] something... I need more class feature ideas before I could make it into a bunch of lists to select from anyway, though. I'm not opposed to it, just wary of giving too much. It IS still a full caster, and while no where near as good as the others...people often call the sorcerer bad because he's no wizard, and yet he's still much stronger than a Fighter. Warmage could have medium BAB, though. I don't think they need it because they use touch spells and area effects, though. As for melee...that's really not what a Warmage is. He's much more artillery as written. Lots of offense, but still low HD and defenses. I don't think they were meant to mix it up in melee when spells ran out. [/QUOTE]
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Warmage homebrew based on "surge" abilities
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