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<blockquote data-quote="Greatfrito" data-source="post: 2817029" data-attributes="member: 14534"><p>I'd like to submit one, if I may.</p><p></p><p></p><p></p><p>[h4]<span style="color: red">Amycoth Dyne</span>[/h4]</p><p>Male Human Fighter 1</p><p></p><p>Amycoth ("Amy" to his friends) was born to an old sailing family in the Lhazaar Principalities. His father raised him to be strong of arm and quick of wit. By his teens Amycoth had earned his way onto a ship as a hand. He spent his youth on the ship earning the respect of the Seadragons. After a few years though, Amycoth had simply had enough. The sea bored him and while his friends onship were fine fellows, he just didn't see himself a sailor. When his ship made a run into Q'barra to trade dragonshards, Amy made his intent known, and the captain of the ship gave him his meager pay and left him in the small town of Seawell.</p><p></p><p>It's been two years since then. Amycoth Dyne spent some time exploring the jungles of Q'barra, working odd jobs in the city, and generally enjoying himself. While he isn't great at being persuasive, Amy has taken quite a liking to some of the children in town, and has been teaching a few of them the art of battle.</p><p></p><p></p><p>Amycoth Dyne is a tough-looking fellow. Standing at only 5'2", Amy has a wide build. He's a stocky fellow with thinning black hair and a wide beard. He keeps himself well-groomed and clean, and keeps himself well-dressed... for a former pirate. Though he isn't a well-spoken man, wisdom and intellect beyond his years are visible behind his eyes, and he's generally well-liked.</p><p></p><p><strong>Statistics Block</strong></p><p>[sblock]</p><p>Male Human Fighter 1</p><p></p><p>Abilities:</p><p>Str - 14</p><p>Dex - 14</p><p>Con - 12</p><p>Int - 14</p><p>Wis - 14</p><p>Cha - 8</p><p></p><p>Hit Dice:</p><p>d10+1 (11 hp)</p><p></p><p>Feats:</p><p>Weapon Focus(flail), Combat Expertise, Improved Trip</p><p></p><p>Skills (Including ArmorCheck penalties):</p><p>Climb +0, Intimidate +3, Jump +0, Profession(sailor) +4, Swim -6</p><p></p><p>Languages:</p><p>Common, Dwarven, Riedran</p><p></p><p>Class Abilities:</p><p>None</p><p></p><p>Race Abilities:</p><p>Medium, Base Speed 30ft, Favored Class Any</p><p></p><p>Base Features:</p><p>BAB +1</p><p>Grapple +3</p><p></p><p>Saves:</p><p>Fort +3, Refl +2, Will +2</p><p></p><p>Equipment:</p><p>Scale mail, heavy steel shield, flail, composite longbow, 40 arrows, Supplies.</p><p></p><p>Armor Class:</p><p>18 (touch 12, flat-footed 16)</p><p></p><p>Initiative:</p><p>+2</p><p></p><p>Speed:</p><p>20 ft.</p><p></p><p>Combat:</p><p></p><p>Flail +4 melee (1d8+2 bludgeoning; 20/x2)</p><p>Trip +4 melee touch (Trip; +6 Opposed Check; Free Attack)</p><p>Composite Longbow +3 ranged (1d8 piercing; 20/x3; 110 feet)</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Greatfrito, post: 2817029, member: 14534"] I'd like to submit one, if I may. [h4][color=red]Amycoth Dyne[/color][/h4] Male Human Fighter 1 Amycoth ("Amy" to his friends) was born to an old sailing family in the Lhazaar Principalities. His father raised him to be strong of arm and quick of wit. By his teens Amycoth had earned his way onto a ship as a hand. He spent his youth on the ship earning the respect of the Seadragons. After a few years though, Amycoth had simply had enough. The sea bored him and while his friends onship were fine fellows, he just didn't see himself a sailor. When his ship made a run into Q'barra to trade dragonshards, Amy made his intent known, and the captain of the ship gave him his meager pay and left him in the small town of Seawell. It's been two years since then. Amycoth Dyne spent some time exploring the jungles of Q'barra, working odd jobs in the city, and generally enjoying himself. While he isn't great at being persuasive, Amy has taken quite a liking to some of the children in town, and has been teaching a few of them the art of battle. Amycoth Dyne is a tough-looking fellow. Standing at only 5'2", Amy has a wide build. He's a stocky fellow with thinning black hair and a wide beard. He keeps himself well-groomed and clean, and keeps himself well-dressed... for a former pirate. Though he isn't a well-spoken man, wisdom and intellect beyond his years are visible behind his eyes, and he's generally well-liked. [b]Statistics Block[/b] [sblock] Male Human Fighter 1 Abilities: Str - 14 Dex - 14 Con - 12 Int - 14 Wis - 14 Cha - 8 Hit Dice: d10+1 (11 hp) Feats: Weapon Focus(flail), Combat Expertise, Improved Trip Skills (Including ArmorCheck penalties): Climb +0, Intimidate +3, Jump +0, Profession(sailor) +4, Swim -6 Languages: Common, Dwarven, Riedran Class Abilities: None Race Abilities: Medium, Base Speed 30ft, Favored Class Any Base Features: BAB +1 Grapple +3 Saves: Fort +3, Refl +2, Will +2 Equipment: Scale mail, heavy steel shield, flail, composite longbow, 40 arrows, Supplies. Armor Class: 18 (touch 12, flat-footed 16) Initiative: +2 Speed: 20 ft. Combat: Flail +4 melee (1d8+2 bludgeoning; 20/x2) Trip +4 melee touch (Trip; +6 Opposed Check; Free Attack) Composite Longbow +3 ranged (1d8 piercing; 20/x3; 110 feet) [/sblock] [/QUOTE]
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