D&D 5E was the giant book any good?


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pukunui

Legend
It's a B-. There's some cool new monsters, though the super-dinosaurs are weirdly underpowered.
All of 5e’s dinosaurs are pretty boring mechanically. I feel kind of like they just don’t know what to do with them.

The only exception would be the King of Feathers from Tomb of Annihilation. He’s hella cool.
 

Sulicius

Adventurer
I really enjoyed the monsters so far, great for reflavoring too.

The Barbarian subclass is strong, but in a way that keeps up with spellcasters at higher levels. Can't recommend it enough.
 

I'm A Banana

Potassium-Rich
The enclaves are VERY NICE, in a sandboxy kind of way. They take a little bit of work to get up and running, but they're full of good inspiration and can accommodate a session or three. They're pretty easy to weave into ongoing adventures, too. It's an idea I'd love to see more of, since not every session is Giant Time for me, but it absolutely helps put some monsters into a context with some sites and adventures, and that's really nice.
 

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