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<blockquote data-quote="DEFCON 1" data-source="post: 7697366" data-attributes="member: 7006"><p>Because you need actual improv actors to pull it off successfully.</p><p></p><p>There is a *huge* difference between sitting around a table playing and playing for an audience. When it's just you and your friends, the game is usually paused or interrupted for any myriad of things... someone makes a joke, someone gets drink of water, some is looking something up in the book, etc. etc. etc. But no one really notices because when you are at the table there are so many other things as a player you are concerned about that you miss a lot of the crap. Or the crap just gets washed over.</p><p></p><p>But when you are an audience member... we see all the crap. All the wasted time, all the pausing, all the times when players don't make choices or don't remain in character, all the disinterest. We are on the outside looking in, so it's all there for us to see and notice. We aren't immersed in the game or the situation the players themselves are in by actually being at the table. So the only way we as an audience can BE immersed is if the players and DM go the extra mile and make the game as much of an improvised play as possible. That means remaining in character or in narrator as much as possible, keeping OOG banter to a minimum, and always keep your intentions and desires moving forward so the show maintains momentum.</p><p></p><p>But most normal players can't readily do that. Not on that type of scale for that length of time. I mean, if I was to ask you "Hey, can you go onstage at the local improv theater right now and do a 120 minute 'Lord of the Rings' style longform improv show for an audience of 100... I'm pretty sure 80 to 90 percent of you would look at me like I was an idiot. But unfortunately, that's exactly the type of person you need for this kind of streaming show. Because you HAVE to be able to eliminate all the excess flabby baggage from your regular table game, because that junk just doesn't fly when someone's watching it online.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7697366, member: 7006"] Because you need actual improv actors to pull it off successfully. There is a *huge* difference between sitting around a table playing and playing for an audience. When it's just you and your friends, the game is usually paused or interrupted for any myriad of things... someone makes a joke, someone gets drink of water, some is looking something up in the book, etc. etc. etc. But no one really notices because when you are at the table there are so many other things as a player you are concerned about that you miss a lot of the crap. Or the crap just gets washed over. But when you are an audience member... we see all the crap. All the wasted time, all the pausing, all the times when players don't make choices or don't remain in character, all the disinterest. We are on the outside looking in, so it's all there for us to see and notice. We aren't immersed in the game or the situation the players themselves are in by actually being at the table. So the only way we as an audience can BE immersed is if the players and DM go the extra mile and make the game as much of an improvised play as possible. That means remaining in character or in narrator as much as possible, keeping OOG banter to a minimum, and always keep your intentions and desires moving forward so the show maintains momentum. But most normal players can't readily do that. Not on that type of scale for that length of time. I mean, if I was to ask you "Hey, can you go onstage at the local improv theater right now and do a 120 minute 'Lord of the Rings' style longform improv show for an audience of 100... I'm pretty sure 80 to 90 percent of you would look at me like I was an idiot. But unfortunately, that's exactly the type of person you need for this kind of streaming show. Because you HAVE to be able to eliminate all the excess flabby baggage from your regular table game, because that junk just doesn't fly when someone's watching it online. [/QUOTE]
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