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Watch Chris Perkins' First Episode of DICE, CAMERA, ACTION
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<blockquote data-quote="Rhenny" data-source="post: 7697988" data-attributes="member: 18333"><p>For one, it does not seem that Dice, Camera, Action is intended to be like either Titansgrave or Critical Role. It is much more of an actual play experience with players who are more like "normal" players. I think the rough edges of how the game works is something that some people like. Also, it has the added bonus of featuring one of the chief influences/architects of D&D 5e so that will give it some weight.</p><p></p><p>Both of the other productions are more polished and they both focus on developing story with players who are professional voice actors, so I think they highlight story development and character development; whereas DCA is more about playing the game.</p><p></p><p>Titansgrave is certainly more produced and story driven. Since it is edited for publication it certainly smacks of author control.</p><p></p><p>Critical Role is a "real" D&D campaign, but the players (and DM) are extraordinary entertainers who can play character roles and use voices to great effect. </p><p></p><p>DCA is an inventive and creative DM, running an adventure that he helped to write and it features some web personalities that speak for a living, but they are not character actors as such. In fact, I don't really know that much about those players. To me they do seem more ordinary (and I don't mean that in a derogatory way).</p><p></p><p>I think they are all interesting.</p></blockquote><p></p>
[QUOTE="Rhenny, post: 7697988, member: 18333"] For one, it does not seem that Dice, Camera, Action is intended to be like either Titansgrave or Critical Role. It is much more of an actual play experience with players who are more like "normal" players. I think the rough edges of how the game works is something that some people like. Also, it has the added bonus of featuring one of the chief influences/architects of D&D 5e so that will give it some weight. Both of the other productions are more polished and they both focus on developing story with players who are professional voice actors, so I think they highlight story development and character development; whereas DCA is more about playing the game. Titansgrave is certainly more produced and story driven. Since it is edited for publication it certainly smacks of author control. Critical Role is a "real" D&D campaign, but the players (and DM) are extraordinary entertainers who can play character roles and use voices to great effect. DCA is an inventive and creative DM, running an adventure that he helped to write and it features some web personalities that speak for a living, but they are not character actors as such. In fact, I don't really know that much about those players. To me they do seem more ordinary (and I don't mean that in a derogatory way). I think they are all interesting. [/QUOTE]
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