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Watch For Falling Meteors [4E KotS] Updated Weekdays!
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<blockquote data-quote="Xorn" data-source="post: 4305874" data-attributes="member: 61231"><p>The adventurer's are entirely a creation of the players. Omar is a dwarf fighter (guardian) with a maul, Daichot is a tiefling warlord (inspiring) with a greataxe, Percy is a halfling rogue (trickster) with daggers (primarily, he carries a lot of weapons), and Oleaf is an elf ranger (archer) with a longbow.</p><p></p><p>They don't have a controller role present--yet, but that will change not too much farther into the story. Daichot (the warlord) provides plenty of surge triggers, but I treat it as such when writing it--his healing is visualized as a pivotal strike that turns a potentially lethal attack into a superficial one, etc. For example, the guard drakes nearly killed Omar in that first charge they made, but between Omar's second wind and the warlord's triggered surge, he went almost up to full health again. A battlecry and well-timed blow to (his tactics and example) pressed the advantage for them.</p><p></p><p>Daichot also went to bloody from those damned minions throwing javelins at him, but I only had one <em>hit</em> him when he reached bloody, from a descriptive standpoint. The rest of the time they weren't telling strikes. I'm enjoying writing this, so I'm going to continue for now--I was a little concerned that skipping most of the encounters during the delve would lessen the story, because I didn't want to write a dragon fight right off the bat--especially because of how badly they stomped said dragon. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Xorn, post: 4305874, member: 61231"] The adventurer's are entirely a creation of the players. Omar is a dwarf fighter (guardian) with a maul, Daichot is a tiefling warlord (inspiring) with a greataxe, Percy is a halfling rogue (trickster) with daggers (primarily, he carries a lot of weapons), and Oleaf is an elf ranger (archer) with a longbow. They don't have a controller role present--yet, but that will change not too much farther into the story. Daichot (the warlord) provides plenty of surge triggers, but I treat it as such when writing it--his healing is visualized as a pivotal strike that turns a potentially lethal attack into a superficial one, etc. For example, the guard drakes nearly killed Omar in that first charge they made, but between Omar's second wind and the warlord's triggered surge, he went almost up to full health again. A battlecry and well-timed blow to (his tactics and example) pressed the advantage for them. Daichot also went to bloody from those damned minions throwing javelins at him, but I only had one [i]hit[/i] him when he reached bloody, from a descriptive standpoint. The rest of the time they weren't telling strikes. I'm enjoying writing this, so I'm going to continue for now--I was a little concerned that skipping most of the encounters during the delve would lessen the story, because I didn't want to write a dragon fight right off the bat--especially because of how badly they stomped said dragon. :P [/QUOTE]
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