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Waterdeep: Dragon Heist Post-Mortem (Spoilers)
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<blockquote data-quote="TheSword" data-source="post: 8540613" data-attributes="member: 6879661"><p>Ok so I personally prefer Mike Schley maps given a choice. But I understand the design decision for not using them. They wanted to maintain consistency with undermountain which was NEVER going to be able to use full colour maps like other products.</p><p></p><p>The replay idea is much maligned. They’d just repurposed 10 locations for four different uses each. The reality is those uses can be slotted into later adventures in Waterdeep particularly in between Undermountain. The four lairs are frankly brilliant and could be used across 5-10 levels of play. More if tinkered with. As the Alexandrian has shown using all four lairs is possible with a bit of thought. Incidentally it isn’t necessarily intended for players to replay but for DMs to re-run which is very possible. The fact that haven’t put this in later campaigns suggests they acknowledge it isn’t worth it, but I don’t begrudge them trying.</p><p></p><p>I say again. The heist element of this game is not robbing a bank. It’s the challenge of keeping the treasure out of the hands of a half dozen powerful organizations. Playing them off against one another and using something other than combat to do so. It may not be your kind of heist, but it’s a legitimate use of the word.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8540613, member: 6879661"] Ok so I personally prefer Mike Schley maps given a choice. But I understand the design decision for not using them. They wanted to maintain consistency with undermountain which was NEVER going to be able to use full colour maps like other products. The replay idea is much maligned. They’d just repurposed 10 locations for four different uses each. The reality is those uses can be slotted into later adventures in Waterdeep particularly in between Undermountain. The four lairs are frankly brilliant and could be used across 5-10 levels of play. More if tinkered with. As the Alexandrian has shown using all four lairs is possible with a bit of thought. Incidentally it isn’t necessarily intended for players to replay but for DMs to re-run which is very possible. The fact that haven’t put this in later campaigns suggests they acknowledge it isn’t worth it, but I don’t begrudge them trying. I say again. The heist element of this game is not robbing a bank. It’s the challenge of keeping the treasure out of the hands of a half dozen powerful organizations. Playing them off against one another and using something other than combat to do so. It may not be your kind of heist, but it’s a legitimate use of the word. [/QUOTE]
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