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We made the DM cry...
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<blockquote data-quote="Von Ether" data-source="post: 2095113" data-attributes="member: 15582"><p>I've had the opposite problem. I've had a sponsor or benefactor that's bending over backwards to help set up the party and the players all act like jerks and try to run over the NPC because he "supposed" to be an NPC patsy to their egos. "What? A mere 1,000 gold for the job! Bah! We want $5,000! Take it or leave it (how much you wanna bet Von doesn't have a back up adventure tonight. Oh. Crap. he does.)"</p><p></p><p>Another pet peeve is when Players make PCs who have no urge to work with the group or even to come up with some shared connection or passion ... and they they look at me to find a way to shift the whole game to fit them in. (The last big offender on that front amused me when he started GMing and ended up with a "your in the military and this is the day's misison" just to avoid the hassle of setting up PC parties.)</p><p></p><p>Actualy right now, I'm taking over a game where it seems that the players are metagaming that they know the NPCs are supporting cast. They had no urge to find the missing ship's crew until they realized they need them to get off the island and pass the stormy straits.</p></blockquote><p></p>
[QUOTE="Von Ether, post: 2095113, member: 15582"] I've had the opposite problem. I've had a sponsor or benefactor that's bending over backwards to help set up the party and the players all act like jerks and try to run over the NPC because he "supposed" to be an NPC patsy to their egos. "What? A mere 1,000 gold for the job! Bah! We want $5,000! Take it or leave it (how much you wanna bet Von doesn't have a back up adventure tonight. Oh. Crap. he does.)" Another pet peeve is when Players make PCs who have no urge to work with the group or even to come up with some shared connection or passion ... and they they look at me to find a way to shift the whole game to fit them in. (The last big offender on that front amused me when he started GMing and ended up with a "your in the military and this is the day's misison" just to avoid the hassle of setting up PC parties.) Actualy right now, I'm taking over a game where it seems that the players are metagaming that they know the NPCs are supporting cast. They had no urge to find the missing ship's crew until they realized they need them to get off the island and pass the stormy straits. [/QUOTE]
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