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<blockquote data-quote="CapnZapp" data-source="post: 7386524" data-attributes="member: 12731"><p>Again, I don't think the Fighter is created badly for not being great at social or exploration. </p><p></p><p>It's already much more versatile than any edition before it, thanks to backgrounds. It can already be good at social or exploration, just not excellent. In many games that's good enough - social and exploration often being minor segments where no specialized abilities are really necessary. </p><p></p><p>And as I said, in combat-light social-heavy scenarios, it's okay for the fighter to feel out of place, and that you maybe shouldn't play one unless you're up for a challenge. (In many groups, you own personal ability to role-play a character is enough to carry a social game)</p><p></p><p>Likewise for exploring. </p><p></p><p>It's really only in combat you can't tell on your abilities as a player. Unless your DM is okay with you defeating her in actual combat you need numbers on the paper.</p><p></p><p>If you want every class to offer a build for every pillar, no thanks. As long as every class can be built for the combat pillar, I'm good.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7386524, member: 12731"] Again, I don't think the Fighter is created badly for not being great at social or exploration. It's already much more versatile than any edition before it, thanks to backgrounds. It can already be good at social or exploration, just not excellent. In many games that's good enough - social and exploration often being minor segments where no specialized abilities are really necessary. And as I said, in combat-light social-heavy scenarios, it's okay for the fighter to feel out of place, and that you maybe shouldn't play one unless you're up for a challenge. (In many groups, you own personal ability to role-play a character is enough to carry a social game) Likewise for exploring. It's really only in combat you can't tell on your abilities as a player. Unless your DM is okay with you defeating her in actual combat you need numbers on the paper. If you want every class to offer a build for every pillar, no thanks. As long as every class can be built for the combat pillar, I'm good. [/QUOTE]
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