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We need a unified optional game system or this hobby's gonna die
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<blockquote data-quote="Wyrmshadows" data-source="post: 4409585" data-attributes="member: 56166"><p>We do not need more RPGs.</p><p> </p><p>We just need a few that do what they do and do it well. Lets say for example True20, Pathfinder, and Runequest</p><p> </p><p>Then we need the cross pollination of several publishers that cross pollinate each of these increasing their visibility with gamers and distributors.</p><p> </p><p>D&D is supremely popular in the RPG niche market because it is ubiquitous. It was never the most well crafted, innovative, creative, etc. rpg, it was good-enough, easy to learn and enough of a toolkit that a DM could pretty much beat it into shape to fit nearly any genre. It gobbles up any popular fantasy trope it can and attempts to shoehorn it into its rule set. Its a mishmash of goofiness that can be played as goofy or it can be pruned and shaped into something more adult.</p><p> </p><p>D&D is what many think when they think "role playing game" and therein lies the true strength of D&D...branding. 4e looks nothing like 3e, the same way 3e lookednothing like its predecessors. 90% of our purchasing decisions are emotionally based. Then after making the decision to buy and investing time, money, and energy into a thing do we decise to rationally come up with reasons for our investment.</p><p> </p><p>There is also a direct corrolation between intensity of investment and depth of loyalty. Once we spend our money, time and energy on something we are prone to be loyal to it for a variety of reasons. The greater the investment, the greater our loyalty. We create rational reasons for our loyalties after the loyalties have first been emotionally established.</p><p> </p><p>Can anyone really claim that Necromancer's "3e rules 1st edition feel" tagline and Goddman Games' retro Otusesque adventure covers are not designed to plug into an emotional resonance....nostalgia in this case. </p><p> </p><p>D&D is a good game and though I am no fan of 4e, its design philosophy, or mechanics D&D from OD&D through 3.5e has been a love of mine for years. 3.5e's mutant offsping True20, Runequest, Arcana Unearthed and Conan D20 finally knocked the D&D brand from my radar and got me to look outside of D&D for good RPing games. </p><p> </p><p> </p><p> </p><p>Wyrmshadows</p></blockquote><p></p>
[QUOTE="Wyrmshadows, post: 4409585, member: 56166"] We do not need more RPGs. We just need a few that do what they do and do it well. Lets say for example True20, Pathfinder, and Runequest Then we need the cross pollination of several publishers that cross pollinate each of these increasing their visibility with gamers and distributors. D&D is supremely popular in the RPG niche market because it is ubiquitous. It was never the most well crafted, innovative, creative, etc. rpg, it was good-enough, easy to learn and enough of a toolkit that a DM could pretty much beat it into shape to fit nearly any genre. It gobbles up any popular fantasy trope it can and attempts to shoehorn it into its rule set. Its a mishmash of goofiness that can be played as goofy or it can be pruned and shaped into something more adult. D&D is what many think when they think "role playing game" and therein lies the true strength of D&D...branding. 4e looks nothing like 3e, the same way 3e lookednothing like its predecessors. 90% of our purchasing decisions are emotionally based. Then after making the decision to buy and investing time, money, and energy into a thing do we decise to rationally come up with reasons for our investment. There is also a direct corrolation between intensity of investment and depth of loyalty. Once we spend our money, time and energy on something we are prone to be loyal to it for a variety of reasons. The greater the investment, the greater our loyalty. We create rational reasons for our loyalties after the loyalties have first been emotionally established. Can anyone really claim that Necromancer's "3e rules 1st edition feel" tagline and Goddman Games' retro Otusesque adventure covers are not designed to plug into an emotional resonance....nostalgia in this case. D&D is a good game and though I am no fan of 4e, its design philosophy, or mechanics D&D from OD&D through 3.5e has been a love of mine for years. 3.5e's mutant offsping True20, Runequest, Arcana Unearthed and Conan D20 finally knocked the D&D brand from my radar and got me to look outside of D&D for good RPing games. Wyrmshadows [/QUOTE]
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