Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Wealth Levels
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CrimsonFlameWielder" data-source="post: 5922221" data-attributes="member: 6684473"><p>I was looking at the <a href="http://www.enworld.org/forum/living-4th-edition/246934-l4w-charter-read-first.html" target="_blank">Charter </a>in the time XP/gold section and I noticed a BIG discrepancy. Well... really it's pretty small, text wise, but can make a huge impact!</p><p></p><p>The description of the Time XP/gold states that the values shown are given so that 12 months of Time xp/gold would give you a level. However, I think it was forgotten that we now DOUBLE Time XP/GOLD and as such, it only takes 6 months to level a character and give them the 1/5th share of gold for that level.</p><p></p><p>Now, I can't speak for everyone, certainly, but when I was calculating wealth levels for my characters (and the characters I DM'd for), I didn't catch that, and as such... gave out more treasure than was needed for the adventure, as I calculated the expected wealth levels of my characters based on those figures in the charter.</p><p></p><p>However, now that I HAVE caught that, I recalculated the expected wealth of characters by level, and thought that I would share it with you all so that you can know how much wealth your characters should have at the end of their current level, which can help us DM's determine treasure allocation as well as determine how much our characters should have!</p><p></p><p>Below is a chart that shows what a character's wealth should be at by the end of their current level. </p><p></p><p>Lvl... Wealth Level (in gp)</p><p>1..... 756</p><p>2..... 1,824</p><p>3..... 3,348</p><p>4..... 5,448</p><p>5..... 8,244</p><p>6..... 12,000</p><p>7..... 17,364</p><p>8..... 24,960</p><p>9..... 35,436</p><p>10.... 49,440</p><p>11.... 68,244</p><p>12.... 95,040</p><p>13.... 133,044</p><p>14.... 185,448</p><p>15.... 255,444</p><p>16.... 349,440</p><p>17.... 483,444</p><p>18.... 673,440</p><p>19.... 935,436</p><p>20.... 1,285,440</p><p>21.... 1,755,444</p><p>22.... 2,425,440</p><p>23.... 3,375,444</p><p>24.... 4,685,448</p><p>25.... 6,435,444</p><p>26.... 8,785,440</p><p>-------------------------------------</p><p>-------------------------------------</p><p>The values above are solid based on the calculation of wealth per level as shown in the DMG and modified by our rules for Time XP/GP. </p><p></p><p>I used the following formulas to calculate the values above:</p><p></p><p>lvl 1: ((((2* lvl+0 item)+(lvl+1 item)+(lvl+2 item)+(lvl+3 item)+(lvl+4 item)/5[for 1/5th share])/12[calendar months])[rounded to the nearest integer]. I then multiply this by 2 for double XP, and multiplied that by 6 (total number of months it takes to level based on double xp).</p><p></p><p>lvl 2-26: As lvl 1, but added to the previous levels total.</p><p></p><p>lvl27-30: This needed a bit of tweaking, since there are no lvl 31+ items, so where a lvl 31+ item <em>would</em> be given, a lvl 30 item is given instead.</p><p></p><p>27.... 11,635,440</p><p>28.... 14,885,436</p><p>29.... 18,435,432</p><p>30.... 22,185,432</p><p></p><p></p><p>If there are no errors in my math (and I believe there are not, as I set up a chart to calculate this in excel), then it might be beneficial to add this to the charter.</p></blockquote><p></p>
[QUOTE="CrimsonFlameWielder, post: 5922221, member: 6684473"] I was looking at the [URL="http://www.enworld.org/forum/living-4th-edition/246934-l4w-charter-read-first.html"]Charter [/URL]in the time XP/gold section and I noticed a BIG discrepancy. Well... really it's pretty small, text wise, but can make a huge impact! The description of the Time XP/gold states that the values shown are given so that 12 months of Time xp/gold would give you a level. However, I think it was forgotten that we now DOUBLE Time XP/GOLD and as such, it only takes 6 months to level a character and give them the 1/5th share of gold for that level. Now, I can't speak for everyone, certainly, but when I was calculating wealth levels for my characters (and the characters I DM'd for), I didn't catch that, and as such... gave out more treasure than was needed for the adventure, as I calculated the expected wealth levels of my characters based on those figures in the charter. However, now that I HAVE caught that, I recalculated the expected wealth of characters by level, and thought that I would share it with you all so that you can know how much wealth your characters should have at the end of their current level, which can help us DM's determine treasure allocation as well as determine how much our characters should have! Below is a chart that shows what a character's wealth should be at by the end of their current level. Lvl... Wealth Level (in gp) 1..... 756 2..... 1,824 3..... 3,348 4..... 5,448 5..... 8,244 6..... 12,000 7..... 17,364 8..... 24,960 9..... 35,436 10.... 49,440 11.... 68,244 12.... 95,040 13.... 133,044 14.... 185,448 15.... 255,444 16.... 349,440 17.... 483,444 18.... 673,440 19.... 935,436 20.... 1,285,440 21.... 1,755,444 22.... 2,425,440 23.... 3,375,444 24.... 4,685,448 25.... 6,435,444 26.... 8,785,440 ------------------------------------- ------------------------------------- The values above are solid based on the calculation of wealth per level as shown in the DMG and modified by our rules for Time XP/GP. I used the following formulas to calculate the values above: lvl 1: ((((2* lvl+0 item)+(lvl+1 item)+(lvl+2 item)+(lvl+3 item)+(lvl+4 item)/5[for 1/5th share])/12[calendar months])[rounded to the nearest integer]. I then multiply this by 2 for double XP, and multiplied that by 6 (total number of months it takes to level based on double xp). lvl 2-26: As lvl 1, but added to the previous levels total. lvl27-30: This needed a bit of tweaking, since there are no lvl 31+ items, so where a lvl 31+ item [I]would[/I] be given, a lvl 30 item is given instead. 27.... 11,635,440 28.... 14,885,436 29.... 18,435,432 30.... 22,185,432 If there are no errors in my math (and I believe there are not, as I set up a chart to calculate this in excel), then it might be beneficial to add this to the charter. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Wealth Levels
Top