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General Tabletop Discussion
*Dungeons & Dragons
Weapon Specialization?
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<blockquote data-quote="UngeheuerLich" data-source="post: 6035582" data-attributes="member: 59057"><p>An overspecialized character needs to wait a bit longer for his special thing. And eventually he will get it, but his weapon won´t update as often...</p><p></p><p>Also, when I read it, I have the impression, that expertise dice and sneak attack for martial types are the way to go. This way, a dagger +3 will be better than a longsword +1, as long as you have some damage that does not scale with weapon damage...</p><p></p><p>after a few levels it does not matter. Same with specialization: Even if you specialize heavily in a longsword (Which eventually gives +1 to hit, +2 damage!), after a few levels, it does not matter a lot:</p><p></p><p>longsword +1: +2 to hit, +3 damage 1d8 (longsword) + 3d8 (expertise)</p><p>dagger +3: +3 to hit, +3 damage 1d4 (dagger) + 3d8 (expertise)</p><p></p><p>depending on your class and stat bonuses and the target AC, the difference should be very very small...</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 6035582, member: 59057"] An overspecialized character needs to wait a bit longer for his special thing. And eventually he will get it, but his weapon won´t update as often... Also, when I read it, I have the impression, that expertise dice and sneak attack for martial types are the way to go. This way, a dagger +3 will be better than a longsword +1, as long as you have some damage that does not scale with weapon damage... after a few levels it does not matter. Same with specialization: Even if you specialize heavily in a longsword (Which eventually gives +1 to hit, +2 damage!), after a few levels, it does not matter a lot: longsword +1: +2 to hit, +3 damage 1d8 (longsword) + 3d8 (expertise) dagger +3: +3 to hit, +3 damage 1d4 (dagger) + 3d8 (expertise) depending on your class and stat bonuses and the target AC, the difference should be very very small... [/QUOTE]
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Weapon Specialization?
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