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General Tabletop Discussion
*Pathfinder & Starfinder
Weapon Training Feats
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<blockquote data-quote="Infinite Monkey@Work" data-source="post: 242508" data-attributes="member: 4729"><p>I was thinking about characters that want to break out of stereo-type by wielding weapons they are not normally trained in, and thought of these feats. I would be interested in any comments on their balance.</p><p></p><p>Simple Weapon Training:</p><p>Prereqs : any one simple weapon proficiency</p><p>Benefit : You are proficient in all simple weapons</p><p></p><p>Martial Weapon Training:</p><p>Prereqs : any one martial weapon proficiency</p><p>Benefit : You are proficient in all martial weapons</p><p></p><p>Exotic Weapon Training (subtype):</p><p>Prereqs : any one exotic(subtype) weapon proficiency</p><p>Benefit : You are proficient in all exotic(subtype) weapons</p><p></p><p>For the exotic weapon training, subtype would need to be set by the DM. You might have subtypes like dwarven, whip-like, martial-arts and so on.</p><p></p><p>Basically, my thinking is that if someone wants to have a wizard that is trained in use of all whip-like weapons, or all martial weapons, but doesn't want to take a level of fighter, they can. Normally you would have to take each weapon proficiency feat seperately, but that is way too steep for my taste.</p><p></p><p>The actual reason that I want to make these feats is that I'm introducing crude firearms to my campaign. I want them to be rareish, so they are exotic weapons, but I don't think someone should be forced to take 5 feats just to be proficient with all firearms.</p></blockquote><p></p>
[QUOTE="Infinite Monkey@Work, post: 242508, member: 4729"] I was thinking about characters that want to break out of stereo-type by wielding weapons they are not normally trained in, and thought of these feats. I would be interested in any comments on their balance. Simple Weapon Training: Prereqs : any one simple weapon proficiency Benefit : You are proficient in all simple weapons Martial Weapon Training: Prereqs : any one martial weapon proficiency Benefit : You are proficient in all martial weapons Exotic Weapon Training (subtype): Prereqs : any one exotic(subtype) weapon proficiency Benefit : You are proficient in all exotic(subtype) weapons For the exotic weapon training, subtype would need to be set by the DM. You might have subtypes like dwarven, whip-like, martial-arts and so on. Basically, my thinking is that if someone wants to have a wizard that is trained in use of all whip-like weapons, or all martial weapons, but doesn't want to take a level of fighter, they can. Normally you would have to take each weapon proficiency feat seperately, but that is way too steep for my taste. The actual reason that I want to make these feats is that I'm introducing crude firearms to my campaign. I want them to be rareish, so they are exotic weapons, but I don't think someone should be forced to take 5 feats just to be proficient with all firearms. [/QUOTE]
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