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<blockquote data-quote="Yunru" data-source="post: 7153795" data-attributes="member: 6780961"><p>A Quarterstaff is a short staff to the point where a two-handed grip wouldn't be benefical. A Fullstaff is (a play on "quarter" and) long enough that it can be wielded two-handed, but not so unwieldy that it can't be wielded two-handed.</p><p></p><p>Balance-wise Finesse may be an issue, but I put it in for my table to playtest. Conceptually what's wrong with a heavy swinging weapon being equally reliant on how you swing and pivot it as it is how hard you do so?</p><p></p><p>The Monks would have what counts rewritten (basically a must with the any new weapon table). Obviously the Nunchaku would be one of the martial weapons they can use.</p><p></p><p>Whelp, since apparently I'd forgotten the Maul was a thing the Warhammer would now use the Warhammer's stats <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>Mainly because I don't see why you <em>couldn't</em> shank someone with one of these:</p><p>[sblock]<img src="https://upload.wikimedia.org/wikipedia/commons/thumb/c/c7/Plumbata.JPG/320px-Plumbata.JPG" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p><p></p><p>Pass, question too difficult <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p>It may be because it focuses on other areas than pure damage mechanically. Clubs are pure power with no frills, where as maces can bruise, tear and pierce.</p></blockquote><p></p>
[QUOTE="Yunru, post: 7153795, member: 6780961"] A Quarterstaff is a short staff to the point where a two-handed grip wouldn't be benefical. A Fullstaff is (a play on "quarter" and) long enough that it can be wielded two-handed, but not so unwieldy that it can't be wielded two-handed. Balance-wise Finesse may be an issue, but I put it in for my table to playtest. Conceptually what's wrong with a heavy swinging weapon being equally reliant on how you swing and pivot it as it is how hard you do so? The Monks would have what counts rewritten (basically a must with the any new weapon table). Obviously the Nunchaku would be one of the martial weapons they can use. Whelp, since apparently I'd forgotten the Maul was a thing the Warhammer would now use the Warhammer's stats :P Mainly because I don't see why you [i]couldn't[/i] shank someone with one of these: [sblock][img]https://upload.wikimedia.org/wikipedia/commons/thumb/c/c7/Plumbata.JPG/320px-Plumbata.JPG[/img][/sblock] Pass, question too difficult :P It may be because it focuses on other areas than pure damage mechanically. Clubs are pure power with no frills, where as maces can bruise, tear and pierce. [/QUOTE]
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