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<blockquote data-quote="Psion" data-source="post: 406410" data-attributes="member: 172"><p>Generally speaking, I like web enhancements that is "stuff we can't fit" rather than "a few extra tidbits."</p><p></p><p>I find the Psionics Handbook web enhancement -- with gem dragons and thri kreen -- a very good one. The modron web enhancement for MotP is also very useful if you ever intend to use modrons.</p><p></p><p>If you Run Rappan Athuk 1&2, you MUST get the revised maps -- they are much nicer. The outdoors web enhancements/quests for Demons & Devils adds a lot of meat to the modules as well.</p><p></p><p>Other web enhancements on my drive I find useful:</p><p></p><p>The high-level prestige classes by Andy Collins (he REALLY needs to get back to the splatbooks with these, though.)</p><p></p><p>The focus on freeport with the Hell in Freeport classes. Pretty cool!</p><p></p><p>Mahasarpa (for OA) - Great setting, use it as the basis for my fantasy India</p><p></p><p>Bluffside maps - but they need to get the city maps that they were alluding to.</p><p></p><p>Quest for Amelia - A nice follow-on adventure for "NeMoren's Vault".</p><p></p><p>OTOH, I generally think that the "splatbook" web enhancements add little of value.</p><p></p><p>Other than those specifically targeted at specific products, I've taken a shine to WotC's "Minds Eye" (though I haven't used any of it yet), "Monster Mayhem" (esp. template versions of driders, skeletons, and zombies), and <em>some</em> of "Fight Club" (i.e., not the really wierd template mish-mash ones, but I rather like things like the tiefling shadowdancer.)</p></blockquote><p></p>
[QUOTE="Psion, post: 406410, member: 172"] Generally speaking, I like web enhancements that is "stuff we can't fit" rather than "a few extra tidbits." I find the Psionics Handbook web enhancement -- with gem dragons and thri kreen -- a very good one. The modron web enhancement for MotP is also very useful if you ever intend to use modrons. If you Run Rappan Athuk 1&2, you MUST get the revised maps -- they are much nicer. The outdoors web enhancements/quests for Demons & Devils adds a lot of meat to the modules as well. Other web enhancements on my drive I find useful: The high-level prestige classes by Andy Collins (he REALLY needs to get back to the splatbooks with these, though.) The focus on freeport with the Hell in Freeport classes. Pretty cool! Mahasarpa (for OA) - Great setting, use it as the basis for my fantasy India Bluffside maps - but they need to get the city maps that they were alluding to. Quest for Amelia - A nice follow-on adventure for "NeMoren's Vault". OTOH, I generally think that the "splatbook" web enhancements add little of value. Other than those specifically targeted at specific products, I've taken a shine to WotC's "Minds Eye" (though I haven't used any of it yet), "Monster Mayhem" (esp. template versions of driders, skeletons, and zombies), and [i]some[/i] of "Fight Club" (i.e., not the really wierd template mish-mash ones, but I rather like things like the tiefling shadowdancer.) [/QUOTE]
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