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Weekly Wrecana - A New Division of Gish Classes
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7099211" data-attributes="member: 82106"><p>But I would call all of these types of magic. There's some sort of supernatural 'juice' or something that is tapped into by some process or through some characteristic of the practitioner. I'd call some things like maybe 'ultra-advanced technology' perhaps skirting the edge in that they MIGHT actually NOT be supernatural (at least such is being claimed, they are 'fantastical'). Psionics OTOH isn't a technology (at least usually, in what case it is such then we might call it fantastical), nor is The Force (which I would call psionics personally, how is it different at all, its mental power). I'd call Qi pretty much also psionics, though some of it is more like 'Charles Atlas Superpower' kind of stuff, which is again effectively magical. </p><p></p><p>I understand, you want to limit 'magic' to something like muttering certain incantations, drawing mystical diagrams, and flinging exploding gobs of bat poop. The problem, as I see it, with this is that since its all made-up fantastical stuff anyway there's no effective difference, and little justification for drawing arbitrary lines in the rules or mechanics. This is something 4e is great about IMHO. There's simply no such thing as 'magical' and 'mundane', and this comports very well with the pre-modern world-view in which the entire world is effectively a big magical device which works in unknown ways for unknown reasons. An anti-magic spell in 4e would literally have to stop fighter's swords from working, hehe.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7099211, member: 82106"] But I would call all of these types of magic. There's some sort of supernatural 'juice' or something that is tapped into by some process or through some characteristic of the practitioner. I'd call some things like maybe 'ultra-advanced technology' perhaps skirting the edge in that they MIGHT actually NOT be supernatural (at least such is being claimed, they are 'fantastical'). Psionics OTOH isn't a technology (at least usually, in what case it is such then we might call it fantastical), nor is The Force (which I would call psionics personally, how is it different at all, its mental power). I'd call Qi pretty much also psionics, though some of it is more like 'Charles Atlas Superpower' kind of stuff, which is again effectively magical. I understand, you want to limit 'magic' to something like muttering certain incantations, drawing mystical diagrams, and flinging exploding gobs of bat poop. The problem, as I see it, with this is that since its all made-up fantastical stuff anyway there's no effective difference, and little justification for drawing arbitrary lines in the rules or mechanics. This is something 4e is great about IMHO. There's simply no such thing as 'magical' and 'mundane', and this comports very well with the pre-modern world-view in which the entire world is effectively a big magical device which works in unknown ways for unknown reasons. An anti-magic spell in 4e would literally have to stop fighter's swords from working, hehe. [/QUOTE]
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