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Welcome to the Halmae (updated 2/27/07)
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<blockquote data-quote="spyscribe" data-source="post: 1136647" data-attributes="member: 5808"><p><strong>Sidebar IV</strong></p><p></p><p><em>Detecting a bit of anti-arcane sentiment creeping into our tale? Do you suspect that perhaps Lira is just a touch paranoid? Wonder no longer as we bring you:</em></p><p></p><p><strong>Sidebar: Arcane Magic in the Halmae</strong></p><p></p><p> Divine magic has always been a part of life in the Halmae. In the beginning, it is said divine forces shaped the world. To this day, devout worshippers of the gods invoke their blessings. </p><p></p><p> But recently, a new power has been felt...</p><p></p><p><u>History of Arcane Magic</u></p><p></p><p> About 250 years ago, the first sorcerers were born on the Darine peninsula. Their powers were notably different from those of the clergy, and many thought them unholy. Sorcerers were shunned and feared, often lynched or stoned by their neighbors. </p><p></p><p>Slowly, sages and clerics began to realize that these people were not cursed, but were tapping into some new energy. About 100 years ago, scholars began to study it, and the first wizards were born. Now, both exist: wizards, probing the possibilities of arcane power in private study, and sorcerers, born randomly throughout the world. </p><p></p><p><u>Arcane Magic and Society</u></p><p></p><p> No one knows where arcane magic comes from, though there are more than a couple of theories floating around. Some say it has always been a part of the world, but only recently understood and recorded. Others say it represents some kind of fundamental change in the world order.</p><p></p><p> Regardless, arcane magic occupies a controversial place in society. There are many opposing views. Some people see it as unholy, falling out of the direct purview of the gods. Others see it as another part of the gods’ plan. After all, if it truly defied them, why would they allow it to exist? Some consider it dangerous. Others accept its new, “modern” conveniences.</p><p></p><p>The view of magic within the Churches is also varied, though it tends towards the negative in most places. In addition to the ideological threat arcane magic presents, there is also a growing political threat. Wizards and sorcerers are coming to occupy roles in society that have traditionally been occupied by clergy. As arcane power grows, the Churches’ power may well diminish.</p><p></p><p>Naturally, arcanists tend to have a different view of their abilities. Some consider themselves blessed. Some feel they are indeed cursed, and hate themselves as much as others do. Lira is not the only sorcerer who sees her talents as having a divine source, in her case a challenge from Ehkt. As she has been known to quip, “I tried believing I was an unholy freak of nature for a while, but it wasn’t really working out for me.” </p><p></p><p>Dar Pykos, as in all things, tends to have a rather liberal view of arcane magic. Renowned as a center of learning, Dar Pykos is home to the only mage’s academy in the Confederacy, quite possibly the only one in the world.</p><p></p><p><u>Limitations of Arcane Magic</u></p><p></p><p> Arcane magic is still an experimental force in the Halmae. There are very few high level wizards known to exist. The Chancellor of the Mages Academy himself is only roughly eleventh level, and most of the professors only ninth. </p><p></p><p>Fifth level arcane spells are becoming more and more common, though very few sixth level spells have even been researched. Seventh level spells are still, as far as anyone knows, purely theoretical.</p><p></p><p>Arcane magic has other limitations in the Halmae. For example, the basic elements, fire, earth, air, and water, fall clearly under the domain of the gods. It is not possible to create them using arcane magic; these elements can be manipulated or transported, but not created from nothing. <em>(Yep, that’s right. No </em>fireball<em> or </em>burning hands<em> in the Halmae. </em>Freezing hands<em> or </em>lightning hands<em> are the usual form)</em>.</p></blockquote><p></p>
[QUOTE="spyscribe, post: 1136647, member: 5808"] [b]Sidebar IV[/b] [i]Detecting a bit of anti-arcane sentiment creeping into our tale? Do you suspect that perhaps Lira is just a touch paranoid? Wonder no longer as we bring you:[/i] [B]Sidebar: Arcane Magic in the Halmae[/B] Divine magic has always been a part of life in the Halmae. In the beginning, it is said divine forces shaped the world. To this day, devout worshippers of the gods invoke their blessings. But recently, a new power has been felt... [u]History of Arcane Magic[/u] About 250 years ago, the first sorcerers were born on the Darine peninsula. Their powers were notably different from those of the clergy, and many thought them unholy. Sorcerers were shunned and feared, often lynched or stoned by their neighbors. Slowly, sages and clerics began to realize that these people were not cursed, but were tapping into some new energy. About 100 years ago, scholars began to study it, and the first wizards were born. Now, both exist: wizards, probing the possibilities of arcane power in private study, and sorcerers, born randomly throughout the world. [u]Arcane Magic and Society[/u] No one knows where arcane magic comes from, though there are more than a couple of theories floating around. Some say it has always been a part of the world, but only recently understood and recorded. Others say it represents some kind of fundamental change in the world order. Regardless, arcane magic occupies a controversial place in society. There are many opposing views. Some people see it as unholy, falling out of the direct purview of the gods. Others see it as another part of the gods’ plan. After all, if it truly defied them, why would they allow it to exist? Some consider it dangerous. Others accept its new, “modern” conveniences. The view of magic within the Churches is also varied, though it tends towards the negative in most places. In addition to the ideological threat arcane magic presents, there is also a growing political threat. Wizards and sorcerers are coming to occupy roles in society that have traditionally been occupied by clergy. As arcane power grows, the Churches’ power may well diminish. Naturally, arcanists tend to have a different view of their abilities. Some consider themselves blessed. Some feel they are indeed cursed, and hate themselves as much as others do. Lira is not the only sorcerer who sees her talents as having a divine source, in her case a challenge from Ehkt. As she has been known to quip, “I tried believing I was an unholy freak of nature for a while, but it wasn’t really working out for me.” Dar Pykos, as in all things, tends to have a rather liberal view of arcane magic. Renowned as a center of learning, Dar Pykos is home to the only mage’s academy in the Confederacy, quite possibly the only one in the world. [u]Limitations of Arcane Magic[/u] Arcane magic is still an experimental force in the Halmae. There are very few high level wizards known to exist. The Chancellor of the Mages Academy himself is only roughly eleventh level, and most of the professors only ninth. Fifth level arcane spells are becoming more and more common, though very few sixth level spells have even been researched. Seventh level spells are still, as far as anyone knows, purely theoretical. Arcane magic has other limitations in the Halmae. For example, the basic elements, fire, earth, air, and water, fall clearly under the domain of the gods. It is not possible to create them using arcane magic; these elements can be manipulated or transported, but not created from nothing. [I](Yep, that’s right. No [/I]fireball[I] or [/I]burning hands[I] in the Halmae. [/I]Freezing hands[I] or [/I]lightning hands[I] are the usual form)[/I]. [/QUOTE]
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