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<blockquote data-quote="rankarrog" data-source="post: 125488" data-attributes="member: 1133"><p>That's of course up to the DM. I'd suggest however that the character would have to pay the additional Might with an ECL, as if the character started with a more powerful race than she actually did. I'd sugest an ECL of +6 (or +4 without the Bewitching Beauty ability, which can be from a DM's point of view quite disasterous <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />, this can be explained by the fact that a character will most likely not be educated by the werefox which infected the character, or that only a CE-Werefox can use this ability (While I've seen LE and NE character work with a group, I've never seen CE to do the same, sooner or later they got killed, frequently by other partymebers, whom they attacked first...)). </p><p></p><p>If you don't want to pay an ECl you have to use the skill allready mentioned by Krishnath, which is IMHO only a temporary solution (sooner or later you'll simply have to fail a check (Murphy rules!) and eat someone who's more or less improtant. This might be a point in the campaingn where even the other partymembers may consider it to be to dangerous to travel with such a character).</p><p></p><p> Although this would suit the werefox perfectly, it's not stated in the former MMs that the werefox doesn't age. </p><p>If you give this ability to the werefox, I suggest that the characters physical abilities will not decrase, and that in exchange the only mental ability which increases is charisma.</p></blockquote><p></p>
[QUOTE="rankarrog, post: 125488, member: 1133"] That's of course up to the DM. I'd suggest however that the character would have to pay the additional Might with an ECL, as if the character started with a more powerful race than she actually did. I'd sugest an ECL of +6 (or +4 without the Bewitching Beauty ability, which can be from a DM's point of view quite disasterous :), this can be explained by the fact that a character will most likely not be educated by the werefox which infected the character, or that only a CE-Werefox can use this ability (While I've seen LE and NE character work with a group, I've never seen CE to do the same, sooner or later they got killed, frequently by other partymebers, whom they attacked first...)). If you don't want to pay an ECl you have to use the skill allready mentioned by Krishnath, which is IMHO only a temporary solution (sooner or later you'll simply have to fail a check (Murphy rules!) and eat someone who's more or less improtant. This might be a point in the campaingn where even the other partymembers may consider it to be to dangerous to travel with such a character). Although this would suit the werefox perfectly, it's not stated in the former MMs that the werefox doesn't age. If you give this ability to the werefox, I suggest that the characters physical abilities will not decrase, and that in exchange the only mental ability which increases is charisma. [/QUOTE]
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