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<blockquote data-quote="Graf" data-source="post: 3255315" data-attributes="member: 3087"><p>Theodore "Camera" Van</p><p>Concept: Underground illustrator</p><p><strong>Auspice:</strong> Ithaeur <strong>Tribe:</strong> Iron Masters</p><p></p><p>Virtue: Hope Vice: Sloth</p><p></p><p>Experience (& bonus Merit Points)</p><p>[sblock]</p><p>Bonus Merit Points: 2 for totem</p><p>1 to speak the First Tongue</p><p></p><p>3 xp: 3 level 1 rites</p><p>[/sblock]</p><p></p><p>Appearance</p><p>[sblock] <em>At first glance the black man in front of you simply looks large, then, seeing how bent his gaunt frame is you realize he must be tremendously sized. The way hisover sized and ill-matched clothing hangs from his frame, and his scraggly beard, and long dreadlocks add to his outlandish appearance. The writing tablet seems almost comically small in his immense charcoal-smeared hands.</em>[/sblock]</p><p></p><p></p><p>Background</p><p>[sblock]</p><p>Theodore Van the third grew up in a difficult neighborhood. The government built the projects his family lived in; poverty and violence was commonplace. His huge size was something of adeterrent ; he was always larger than his brothers and by the time he was 10 he would have been the height of a normal man if he ever stood up straight. But when he was that age his almost constant confinement in their mothers apartment had already given his form it's hunched appearance. The confinement was a simple fact of life, after one of his brothers wasparalyzed by a stray shot, he and his siblings almost never left save for furtive trips to school. The four walls of his shared bedroom were, for a boy of his imagination, an entire universe. Sitting alone in the room his mind carved out landscapes around him, vistas he could see whenever he closed his eyes.</p><p>People often said that nothing seemed to bother Theodore very much, he seemed was easily distracted and unconcerned with events around him; as a child prone to long periods of quiet repose, once he discovered comic books he he would frantically scribble drawings. Even as a child he was obviously gifted. He could draw anything he had seen, even just once. His mother called him "camera". But he was utterly interested in mundane subjects for sketching; he was forever driven to draw the vast and improbable landscapes and creatures that seemed to flash through his eyes. The drawings wereiriee and off-putting and few paid them mind.</p><p>He enjoyed school as well; if not so much the others there. He learned quickly to avoid others, traveling with his brothers whenever possible and avoiding conflict with others. His brothers liked this life less and complained frequently, but it seemedimminently natural to Theodore. In fact, for someone of his size he was positively gifted at avoiding detection. He slipped into class just before the bell rang and was always then second or third out the door. It was difficult not to notice the immense hunched figure as he trundled about but even his own classmates tended to presume that he was from some other year.</p><p>And so he lived and years passed. His brothers grew up, one became a drug dealer but most managed to leave. And it was only Theodore and his mother in the apartment. Theodore went tocommunity college instead of high school. It was better there, classes were more interesting. He made a little bit of money traveling to the better parts of the city to sketch tourists on the weekends. He had less trouble in his neighborhood as well; his brother's reputation for for violence was well established, and everyone knew that Camera didn't have enough money to make it worth while.</p><p>A few years back though people noticed a small change: Camera still moved like always, usually hunched over and near a wall, but he was moving more quickly. Like he had some place to go; he stopped going to school, except for thelibrary where he was hunched over computers forever reading forums and newsgroups devoted to the weird, to the impossible; he stopped drawing tourists. He had no money and ate infrequently. His visions got stronger, louder, more intricate and more consistent. His trips, alwaysfurtive routes through and between buildings became intricate, baroque, incomprehensible. He was sighted on rooftops, in condemned buildings, staring into open manholes, lying under abandoned cars. Camera had become convinced that he wasn't imagining things. He was seeing them. All he needed was to find a doorway.</p><p>One day he came home and told his mother that he though that it was all true, that "they" were hiding the truth. The world wasn't really the world, that it was some kind of "taffy" covering another world. "I'm looking for a door through the taffy," he explained in a matter of fact voice.</p><p></p><p>His mother sighed, picked up the phone and called his older brother to tell him, in a matter of fact voice, that Camera had finally lost it.</p><p></p><p>So his brother Jamil had his mom and Camera move in with him in the Hillside Parks area.[/sblock]</p><p></p><p>Game Stats</p><p>[sblock]</p><p>Attributes</p><p>Mental: <strong>Intelligence</strong> ** <strong>Wits</strong> *** <strong>Resolve</strong> ***</p><p>Physical: <strong>Strength</strong> * <strong>Dexterity</strong> *** <strong>Stamina</strong> ***</p><p>Social: <strong>Presence</strong> * <strong>Manipulation</strong> ** <strong>Composure</strong> ***</p><p></p><p>Skills</p><p>Mental: Academics *** (Research), Computers *, Investigation ***, Occult **** (conspiracies and cults, spirits) </p><p>Physical: Larceny *, Stealth ***</p><p>Social: Expression (Drawing) ****, Streetwise **, Subterfuge *</p><p></p><p>Primal Urge: 1 </p><p>Essence: 7/10</p><p>Harmony:7</p><p></p><p>Merits: Contacts (* - Internet Conspiracy Hunters), Edictic Memory (**), Giant (****), Speak Language (*-First Tongue), Totem (**)</p><p></p><p>Renown: Wisdom 1, Cunning 1, Purity 1</p><p>Gifts: Cresent-Moon *(Two-World Eyes), Knowledge *(Know Name)</p><p>Rituals *</p><p>Rites: Dedication, Ritual Mind+, Shared Scent, Spirit Brand</p><p>+Lore of the Forsaken (pg 121)</p><p> </p><p>Derived Traits: Defense 3, Health 9, Initiative 6, Willpower 6, Speed 9</p><p></p><p>Auspice Ability: Ritual Master</p><p>Rituals (x4 new dot) and Rites (dot cost) are cheaper to buy with experience.</p><p> </p><p>[/sblock]</p><p></p><p>Forms</p><p>[sblock]</p><p>Hishu</p><p>Defense 3, Health 9, Initiative 6, Willpower 6, Speed 9</p><p></p><p>Dalu</p><p>Str **, Sta ****, Man *, Size 7, Speed 10, Perception +2, Health 11</p><p></p><p>Gauru</p><p>Str ****, Dex ****, Sta *** ***, Size 8, Speed 13, Perception +3, Health 14, Initiative 7, armor 1/1</p><p></p><p>Urshal</p><p>Str ***, Dex *****, Sta *** ***, Man 0, Size 7, Speed 13, Perception +3, Health 13, Initiative 8</p><p></p><p>Urhan</p><p>Str *, Dex *****, Sta *****, Size 5, Speed 11, Perception +4, Health 10, Initiative 8</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Graf, post: 3255315, member: 3087"] Theodore "Camera" Van Concept: Underground illustrator [B]Auspice:[/B] Ithaeur [B]Tribe:[/B] Iron Masters Virtue: Hope Vice: Sloth Experience (& bonus Merit Points) [sblock] Bonus Merit Points: 2 for totem 1 to speak the First Tongue 3 xp: 3 level 1 rites [/sblock] Appearance [sblock] [i]At first glance the black man in front of you simply looks large, then, seeing how bent his gaunt frame is you realize he must be tremendously sized. The way hisover sized and ill-matched clothing hangs from his frame, and his scraggly beard, and long dreadlocks add to his outlandish appearance. The writing tablet seems almost comically small in his immense charcoal-smeared hands.[/i][/sblock] Background [sblock] Theodore Van the third grew up in a difficult neighborhood. The government built the projects his family lived in; poverty and violence was commonplace. His huge size was something of adeterrent ; he was always larger than his brothers and by the time he was 10 he would have been the height of a normal man if he ever stood up straight. But when he was that age his almost constant confinement in their mothers apartment had already given his form it's hunched appearance. The confinement was a simple fact of life, after one of his brothers wasparalyzed by a stray shot, he and his siblings almost never left save for furtive trips to school. The four walls of his shared bedroom were, for a boy of his imagination, an entire universe. Sitting alone in the room his mind carved out landscapes around him, vistas he could see whenever he closed his eyes. People often said that nothing seemed to bother Theodore very much, he seemed was easily distracted and unconcerned with events around him; as a child prone to long periods of quiet repose, once he discovered comic books he he would frantically scribble drawings. Even as a child he was obviously gifted. He could draw anything he had seen, even just once. His mother called him "camera". But he was utterly interested in mundane subjects for sketching; he was forever driven to draw the vast and improbable landscapes and creatures that seemed to flash through his eyes. The drawings wereiriee and off-putting and few paid them mind. He enjoyed school as well; if not so much the others there. He learned quickly to avoid others, traveling with his brothers whenever possible and avoiding conflict with others. His brothers liked this life less and complained frequently, but it seemedimminently natural to Theodore. In fact, for someone of his size he was positively gifted at avoiding detection. He slipped into class just before the bell rang and was always then second or third out the door. It was difficult not to notice the immense hunched figure as he trundled about but even his own classmates tended to presume that he was from some other year. And so he lived and years passed. His brothers grew up, one became a drug dealer but most managed to leave. And it was only Theodore and his mother in the apartment. Theodore went tocommunity college instead of high school. It was better there, classes were more interesting. He made a little bit of money traveling to the better parts of the city to sketch tourists on the weekends. He had less trouble in his neighborhood as well; his brother's reputation for for violence was well established, and everyone knew that Camera didn't have enough money to make it worth while. A few years back though people noticed a small change: Camera still moved like always, usually hunched over and near a wall, but he was moving more quickly. Like he had some place to go; he stopped going to school, except for thelibrary where he was hunched over computers forever reading forums and newsgroups devoted to the weird, to the impossible; he stopped drawing tourists. He had no money and ate infrequently. His visions got stronger, louder, more intricate and more consistent. His trips, alwaysfurtive routes through and between buildings became intricate, baroque, incomprehensible. He was sighted on rooftops, in condemned buildings, staring into open manholes, lying under abandoned cars. Camera had become convinced that he wasn't imagining things. He was seeing them. All he needed was to find a doorway. One day he came home and told his mother that he though that it was all true, that "they" were hiding the truth. The world wasn't really the world, that it was some kind of "taffy" covering another world. "I'm looking for a door through the taffy," he explained in a matter of fact voice. His mother sighed, picked up the phone and called his older brother to tell him, in a matter of fact voice, that Camera had finally lost it. So his brother Jamil had his mom and Camera move in with him in the Hillside Parks area.[/sblock] Game Stats [sblock] Attributes Mental: [b]Intelligence[/b] ** [b]Wits[/b] *** [b]Resolve[/b] *** Physical: [b]Strength[/b] * [b]Dexterity[/b] *** [b]Stamina[/b] *** Social: [b]Presence[/b] * [b]Manipulation[/b] ** [b]Composure[/b] *** Skills Mental: Academics *** (Research), Computers *, Investigation ***, Occult **** (conspiracies and cults, spirits) Physical: Larceny *, Stealth *** Social: Expression (Drawing) ****, Streetwise **, Subterfuge * Primal Urge: 1 Essence: 7/10 Harmony:7 Merits: Contacts (* - Internet Conspiracy Hunters), Edictic Memory (**), Giant (****), Speak Language (*-First Tongue), Totem (**) Renown: Wisdom 1, Cunning 1, Purity 1 Gifts: Cresent-Moon *(Two-World Eyes), Knowledge *(Know Name) Rituals * Rites: Dedication, Ritual Mind+, Shared Scent, Spirit Brand +Lore of the Forsaken (pg 121) Derived Traits: Defense 3, Health 9, Initiative 6, Willpower 6, Speed 9 Auspice Ability: Ritual Master Rituals (x4 new dot) and Rites (dot cost) are cheaper to buy with experience. [/sblock] Forms [sblock] Hishu Defense 3, Health 9, Initiative 6, Willpower 6, Speed 9 Dalu Str **, Sta ****, Man *, Size 7, Speed 10, Perception +2, Health 11 Gauru Str ****, Dex ****, Sta *** ***, Size 8, Speed 13, Perception +3, Health 14, Initiative 7, armor 1/1 Urshal Str ***, Dex *****, Sta *** ***, Man 0, Size 7, Speed 13, Perception +3, Health 13, Initiative 8 Urhan Str *, Dex *****, Sta *****, Size 5, Speed 11, Perception +4, Health 10, Initiative 8 [/sblock] [/QUOTE]
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