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WFRP 4th Edition - How the game has evolved.
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<blockquote data-quote="GuyBoy" data-source="post: 9019629" data-attributes="member: 7031143"><p>As a (very fortunate) player in [USER=6879661]@TheSword[/USER] ’s Enemy Within campaign, I’d testify just how evocative and effective the 4E system is. </p><p>I love the whole Old World feel and the ruleset seems to allow you to smell the sewers you explore, feel the cracks of your leather jerkin, taste the sour beer in the taverns and feel your throat engorge with vomit at the sight of what beastmen have done to an unlucky riverboat. And don’t even get me started on what Castle Wittgenstein is like!</p><p>We play online, using Roll 20 and Discord, and that does take out some of the mathematical challenges, but it is certainly an elegant system. I also love D&D 5e and Level Up as well but change is certainly positive. </p><p>I hope this thread helps others enjoy the Old World at its best (or worst, maybe)</p></blockquote><p></p>
[QUOTE="GuyBoy, post: 9019629, member: 7031143"] As a (very fortunate) player in [USER=6879661]@TheSword[/USER] ’s Enemy Within campaign, I’d testify just how evocative and effective the 4E system is. I love the whole Old World feel and the ruleset seems to allow you to smell the sewers you explore, feel the cracks of your leather jerkin, taste the sour beer in the taverns and feel your throat engorge with vomit at the sight of what beastmen have done to an unlucky riverboat. And don’t even get me started on what Castle Wittgenstein is like! We play online, using Roll 20 and Discord, and that does take out some of the mathematical challenges, but it is certainly an elegant system. I also love D&D 5e and Level Up as well but change is certainly positive. I hope this thread helps others enjoy the Old World at its best (or worst, maybe) [/QUOTE]
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WFRP 4th Edition - How the game has evolved.
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