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[WFRP] Down and Out in Altdorf [OOC]
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<blockquote data-quote="Blackrat" data-source="post: 4616127" data-attributes="member: 27761"><p>How important is it to know the system in your game? Since the character generator does the sheet I presume there is not need to know the system during character creation. It all pretty much comes down to this: Do you want the players to roll their action or do you do it yourself? If it's the latter, then I'd see no need to know the system and I'd love to be in <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />.</p><p></p><p>I do have quite a good grasp of the gameworld though. I just haven't ever gotten into the RPG version.</p><p></p><p>EDIT: Regardless, I rolled a character with that generator and here's what I got. I actually rolled twice because it gave me a "Scribe" at first try and I didn't feel the right vibes for a Dwarven Scribe. The second try gave me a generic Dwarven Soldier, which made me feel much better. (The distinquishing mark made me feel almost tingly inside, as for many years I was missing a nail on one finger <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />. Funny coincidence) If you want I could take the first distinquishing mark in addition too. I thought that Nosering was pretty funny too <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>Oh, what does the "Current Career Exits" mean and are we supposed to pick one now or later? I ask 'cause Digger hadn't marked that on his sheet so I was wondering if it's important at all.</p><p></p><p>[sblock=Sheet]Norgrim Enlagson</p><p>Dwarf Soldier</p><p>Age: 95</p><p>Gender: Male</p><p>Eyes: Dark Brown</p><p>Hair: Brown</p><p>Star Sign: Gnuthus the Ox</p><p>Birthplace: Karaz-A-Karak (World's Edge Mountains)</p><p>Distinquishing Marks: Missing Nail, Nose Ring</p><p>Weight: 115</p><p>Height: 5'2"</p><p>Siblings: 2</p><p></p><p>WS: 49 (5/10)</p><p>BS: 32 (0/10)</p><p>S: 36</p><p>T: 44</p><p>AG: 23 (0/10)</p><p>INT: 31</p><p>WP: 35 (0/5)</p><p>Fel: 22</p><p></p><p>A: 1 (0/1)</p><p>W: 11 (0/2)</p><p>SB: 3</p><p>TB: 4</p><p>M: 3</p><p>MAG: 0</p><p>IP: 0</p><p>FP: 2</p><p></p><p>Known Skills:</p><p>Common Knowledge (Dwarfs)</p><p>Common Knowledge (the Empire)</p><p>Dodge Blow</p><p>Drive</p><p>Gamble</p><p>Heal</p><p>Intimidate</p><p>Speak Language (Khazalid)</p><p>Speak Language (Reikspiel)</p><p>Trade (Smith)</p><p></p><p>Known Talents:</p><p>Disarm</p><p>Dwarfcraft</p><p>Grudge-born Fury</p><p>Night Vision</p><p>Resistance to Magic</p><p>Specialist Weapon Group (Two-handed)</p><p>Stout-hearted</p><p>Strike Mighty Blow</p><p>Strike to Injure</p><p>Strike to Stun</p><p>Sturdy</p><p></p><p>Trappings:</p><p>Clothing (Common)</p><p>Dagger</p><p>Full Leather Armour</p><p>Firearm with ammunition for 10 shots</p><p>Hand Weapon (Hammer)</p><p>Shield</p><p>Sling bag (with blanket, wooden tankard, wooden</p><p>cutlery)</p><p>Tattered Cloak</p><p>Uniform</p><p>11 Gold[/sblock]</p><p>[sblock=Background]Norgrim was a member of Karaz-A-Karak's military during a skirmish few months back. It was bad luck for the army from the start as they lined for a battle against an Orc horde. The horde outnumbered them three to one but due to their superior positioning on higher grounds the dwarfs were confident. Then out of the tunnels started swarming Skavens. The Dwarf army found itself fighting on two fronts against two separate enemies. Miraculously the battle was won but with extreme casualties. Of Norgrim's unit he was the only survivor, and eventhough he was celebrated as a hero along with the others he didn't feel like one. Survivor's Guilt hung heavily on him and he felt shamed, even if the others didn't hold it against him.</p><p></p><p>Unable to live with his shame in his home, Norgrim gathered his possessions and set out to find new honour in the world. And now he has arrived to Altdorf...[/sblock]</p></blockquote><p></p>
[QUOTE="Blackrat, post: 4616127, member: 27761"] How important is it to know the system in your game? Since the character generator does the sheet I presume there is not need to know the system during character creation. It all pretty much comes down to this: Do you want the players to roll their action or do you do it yourself? If it's the latter, then I'd see no need to know the system and I'd love to be in :D. I do have quite a good grasp of the gameworld though. I just haven't ever gotten into the RPG version. EDIT: Regardless, I rolled a character with that generator and here's what I got. I actually rolled twice because it gave me a "Scribe" at first try and I didn't feel the right vibes for a Dwarven Scribe. The second try gave me a generic Dwarven Soldier, which made me feel much better. (The distinquishing mark made me feel almost tingly inside, as for many years I was missing a nail on one finger :D. Funny coincidence) If you want I could take the first distinquishing mark in addition too. I thought that Nosering was pretty funny too :D Oh, what does the "Current Career Exits" mean and are we supposed to pick one now or later? I ask 'cause Digger hadn't marked that on his sheet so I was wondering if it's important at all. [sblock=Sheet]Norgrim Enlagson Dwarf Soldier Age: 95 Gender: Male Eyes: Dark Brown Hair: Brown Star Sign: Gnuthus the Ox Birthplace: Karaz-A-Karak (World's Edge Mountains) Distinquishing Marks: Missing Nail, Nose Ring Weight: 115 Height: 5'2" Siblings: 2 WS: 49 (5/10) BS: 32 (0/10) S: 36 T: 44 AG: 23 (0/10) INT: 31 WP: 35 (0/5) Fel: 22 A: 1 (0/1) W: 11 (0/2) SB: 3 TB: 4 M: 3 MAG: 0 IP: 0 FP: 2 Known Skills: Common Knowledge (Dwarfs) Common Knowledge (the Empire) Dodge Blow Drive Gamble Heal Intimidate Speak Language (Khazalid) Speak Language (Reikspiel) Trade (Smith) Known Talents: Disarm Dwarfcraft Grudge-born Fury Night Vision Resistance to Magic Specialist Weapon Group (Two-handed) Stout-hearted Strike Mighty Blow Strike to Injure Strike to Stun Sturdy Trappings: Clothing (Common) Dagger Full Leather Armour Firearm with ammunition for 10 shots Hand Weapon (Hammer) Shield Sling bag (with blanket, wooden tankard, wooden cutlery) Tattered Cloak Uniform 11 Gold[/sblock] [sblock=Background]Norgrim was a member of Karaz-A-Karak's military during a skirmish few months back. It was bad luck for the army from the start as they lined for a battle against an Orc horde. The horde outnumbered them three to one but due to their superior positioning on higher grounds the dwarfs were confident. Then out of the tunnels started swarming Skavens. The Dwarf army found itself fighting on two fronts against two separate enemies. Miraculously the battle was won but with extreme casualties. Of Norgrim's unit he was the only survivor, and eventhough he was celebrated as a hero along with the others he didn't feel like one. Survivor's Guilt hung heavily on him and he felt shamed, even if the others didn't hold it against him. Unable to live with his shame in his home, Norgrim gathered his possessions and set out to find new honour in the world. And now he has arrived to Altdorf...[/sblock] [/QUOTE]
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[WFRP] Down and Out in Altdorf [OOC]
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