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General Tabletop Discussion
*Dungeons & Dragons
What About Those Other D&D Settings?
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<blockquote data-quote="Paul Farquhar" data-source="post: 8955308" data-attributes="member: 6906155"><p>Overall, I'm opposed to bringing back old settings. They have no appeal to younger players, and upset older players with the unavoidable changes. They remain in print, for those who want them.</p><p></p><p>I would rather see expansions for the current 5e settings.</p><p></p><p>On the ones listed:</p><p></p><p>Won't be revived because, like Oriental Adventures, it's extremely culturally insensitive. For a non-offensive alternative, check out Akharin Sangar in <em>Through the Radiant Citadel</em>.</p><p></p><p>The same goes for for Kara-Tur and Mazteca.</p><p></p><p>It's neofascistic overtones, reliance on non-core rules subsystems, and the fact that it sold poorly when it first came out makes this a non-starter.</p><p></p><p>This one is excellent, but it sold poorly when it released (due to bad timing) and has zero name recognition. No reason not to do a similar thing as a new setting.</p><p></p><p>This world was built around parodies of real world cultures, often with animal heads. Whilst some, such as the British, one might get away with, I doubt "equally offensive to everyone" would be an attractive commercial proposition for WotC!</p><p></p><p>Obviously, we already have MtG crossovers.</p><p></p><p>I'm not massively familiar with the others, but generally, things are dead for a reason.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 8955308, member: 6906155"] Overall, I'm opposed to bringing back old settings. They have no appeal to younger players, and upset older players with the unavoidable changes. They remain in print, for those who want them. I would rather see expansions for the current 5e settings. On the ones listed: Won't be revived because, like Oriental Adventures, it's extremely culturally insensitive. For a non-offensive alternative, check out Akharin Sangar in [I]Through the Radiant Citadel[/I]. The same goes for for Kara-Tur and Mazteca. It's neofascistic overtones, reliance on non-core rules subsystems, and the fact that it sold poorly when it first came out makes this a non-starter. This one is excellent, but it sold poorly when it released (due to bad timing) and has zero name recognition. No reason not to do a similar thing as a new setting. This world was built around parodies of real world cultures, often with animal heads. Whilst some, such as the British, one might get away with, I doubt "equally offensive to everyone" would be an attractive commercial proposition for WotC! Obviously, we already have MtG crossovers. I'm not massively familiar with the others, but generally, things are dead for a reason. [/QUOTE]
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