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What Am I In For With This Party?
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<blockquote data-quote="Nevvur" data-source="post: 7375080" data-attributes="member: 6783882"><p>I was only being partially facetious with my first post in this thread (fyi to everyone else, I was planning to play a ranger in iserith's game, but wasn't able to make the planned date and time). The big weakness I see is a party without much ranged DPR and a boss monster that can fly.</p><p></p><p>In addition, frightful presence may also give them trouble. Your barbarian has fear immunity while raging, and the cleric will have decent saving throws so he can hopefully save vs. fear and Calm Emotions (or something) any affected allies. Assuming he has it prepared, of course.</p><p></p><p>If I were in the party, I would be advising the Cleric to make sure he has his Channel Divinity at hand, and that the Wizard saves a level 4 slot for his most powerful single target damaging spell. That could take a huge chunk off the dragon's HP and give them a major upper hand.</p></blockquote><p></p>
[QUOTE="Nevvur, post: 7375080, member: 6783882"] I was only being partially facetious with my first post in this thread (fyi to everyone else, I was planning to play a ranger in iserith's game, but wasn't able to make the planned date and time). The big weakness I see is a party without much ranged DPR and a boss monster that can fly. In addition, frightful presence may also give them trouble. Your barbarian has fear immunity while raging, and the cleric will have decent saving throws so he can hopefully save vs. fear and Calm Emotions (or something) any affected allies. Assuming he has it prepared, of course. If I were in the party, I would be advising the Cleric to make sure he has his Channel Divinity at hand, and that the Wizard saves a level 4 slot for his most powerful single target damaging spell. That could take a huge chunk off the dragon's HP and give them a major upper hand. [/QUOTE]
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