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<blockquote data-quote="Cyvris" data-source="post: 6966586" data-attributes="member: 81262"><p>I'm basically welding this onto the already existing classes. Your character still gains <em>everything</em> they'd normally get as a level one 4e PC (Fighter Talent or Druid Primal Aspect), but now also has additional features to pick from at later levels (probably each even level). There would be three "tiers" Novice(2/4), Adept(6/8), and Expert(10), with three-four choices in each tier. In total, characters gain two from Novice and Adept and one from Expert. It's very similar to the Mage's magic schools, with some just being a free choice from a list of Class Feats (Fighter Weapon Feats, Druid Forms etc), while I'll create a few new ones as well (Armored Hide-Guardian Druid gets scaling +1 to AC in Beastform). The idea is to try and give a little wider diversity to classes, so not every Fighter is the same, while also clearing out 4e's Feat bloat of things that really should have been class features in the first place. </p><p></p><p>5e has some glaring flaws, looking at you Melee characters back to MBAs, but overall I like how it approached class features, feats, and the lower "math". I want to bring at least some of that to 4e.</p></blockquote><p></p>
[QUOTE="Cyvris, post: 6966586, member: 81262"] I'm basically welding this onto the already existing classes. Your character still gains [I]everything[/I] they'd normally get as a level one 4e PC (Fighter Talent or Druid Primal Aspect), but now also has additional features to pick from at later levels (probably each even level). There would be three "tiers" Novice(2/4), Adept(6/8), and Expert(10), with three-four choices in each tier. In total, characters gain two from Novice and Adept and one from Expert. It's very similar to the Mage's magic schools, with some just being a free choice from a list of Class Feats (Fighter Weapon Feats, Druid Forms etc), while I'll create a few new ones as well (Armored Hide-Guardian Druid gets scaling +1 to AC in Beastform). The idea is to try and give a little wider diversity to classes, so not every Fighter is the same, while also clearing out 4e's Feat bloat of things that really should have been class features in the first place. 5e has some glaring flaws, looking at you Melee characters back to MBAs, but overall I like how it approached class features, feats, and the lower "math". I want to bring at least some of that to 4e. [/QUOTE]
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