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<blockquote data-quote="teitan" data-source="post: 6629065" data-attributes="member: 3457"><p>Actually, this thread was the top post when I commented meaning I didn't necro anything and saw a debate that made me a little nostalgic for the old days. When balance meant, as per the DMG in 1e and 2e that the DM was responsible for making sure everyone had fun and nobody outshined anybody. It was easier to have all fighter groups, and it was possible in fourth to do this as well, barely, and just run with it. Have a ball! 3e, not so much. Hit point and damage escalation made wizards and clerics more and more necessary, especially as players leveled up with fighters being linear in development. When hit dice capped, the linear development of fighters, as an example, wasn't as big as issue. Yeah you're doing 4-16 damage to the dragon but the dragon didn't have a couple hundred hit points. The demon lord didn't have 200+ etc. So a party of 5 fighters that were careful and intelligent in play could subdue that dragon without the other three classes. A wizard was darn useful and so was a cleric or thief but there are reasons there are potions that give non rogues temporary thief skills and fire breathing, scaling health potions and the like. </p><p></p><p>Thought, to be fair, a party of wizards was just asking for tpk.</p></blockquote><p></p>
[QUOTE="teitan, post: 6629065, member: 3457"] Actually, this thread was the top post when I commented meaning I didn't necro anything and saw a debate that made me a little nostalgic for the old days. When balance meant, as per the DMG in 1e and 2e that the DM was responsible for making sure everyone had fun and nobody outshined anybody. It was easier to have all fighter groups, and it was possible in fourth to do this as well, barely, and just run with it. Have a ball! 3e, not so much. Hit point and damage escalation made wizards and clerics more and more necessary, especially as players leveled up with fighters being linear in development. When hit dice capped, the linear development of fighters, as an example, wasn't as big as issue. Yeah you're doing 4-16 damage to the dragon but the dragon didn't have a couple hundred hit points. The demon lord didn't have 200+ etc. So a party of 5 fighters that were careful and intelligent in play could subdue that dragon without the other three classes. A wizard was darn useful and so was a cleric or thief but there are reasons there are potions that give non rogues temporary thief skills and fire breathing, scaling health potions and the like. Thought, to be fair, a party of wizards was just asking for tpk. [/QUOTE]
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