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General Tabletop Discussion
*Dungeons & Dragons
What are your favorite creatures, concepts, planes, gate-towns, NPCs, etc. of the Planescape Setting?
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9130640" data-attributes="member: 6802378"><p>I miss spikers, but their species traits should need a rewritte, for example their spikes should be retractable (to can marry and sleeping together, you know, that type of things). Ghost elves should return, and the mephlings. These are perfect for the spirit of the setting! The glimmerfolk from Dragon Magazine should be also wellcome. </p><p></p><p>The buomman with their vow of silence are weir as background nPCs but a true challenge to be roleplayed. What if a DM allowed a buomman bard but this only can sing sacred mantras? Or the penalty for breaking the silence vow would be a level of exhaustion. Or illusory low-level magic to translate language of signs to sounds or illusory words. Or the player is using a second PC, a ghostwise halfling with the trait "silent speech" working like a translator. Or a wizard buomman using a parrot familiar for spells with verbal components. </p><p></p><p><em>And the skibidi werethrones. Their origin is a mystery, but they may be linked with the mimics. They seems chairs, thrones or even latrines! And over the seats there is a humanoid head singing "My Style Is Ri-dic-dic-diculous-ulous-ulous/Brr Stibidi Dop Dop Dop Dop Dop/Yes Yes Yes Yes Shtib Shtibidi Dip Dibidi". What? Aren't they in D&D!? has it to be dreamed by me!? Well, I would swear that that "tinto de verano"( = summer red wine) was alcohol-free!</em></p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9130640, member: 6802378"] I miss spikers, but their species traits should need a rewritte, for example their spikes should be retractable (to can marry and sleeping together, you know, that type of things). Ghost elves should return, and the mephlings. These are perfect for the spirit of the setting! The glimmerfolk from Dragon Magazine should be also wellcome. The buomman with their vow of silence are weir as background nPCs but a true challenge to be roleplayed. What if a DM allowed a buomman bard but this only can sing sacred mantras? Or the penalty for breaking the silence vow would be a level of exhaustion. Or illusory low-level magic to translate language of signs to sounds or illusory words. Or the player is using a second PC, a ghostwise halfling with the trait "silent speech" working like a translator. Or a wizard buomman using a parrot familiar for spells with verbal components. [I]And the skibidi werethrones. Their origin is a mystery, but they may be linked with the mimics. They seems chairs, thrones or even latrines! And over the seats there is a humanoid head singing "My Style Is Ri-dic-dic-diculous-ulous-ulous/Brr Stibidi Dop Dop Dop Dop Dop/Yes Yes Yes Yes Shtib Shtibidi Dip Dibidi". What? Aren't they in D&D!? has it to be dreamed by me!? Well, I would swear that that "tinto de verano"( = summer red wine) was alcohol-free![/I] [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
What are your favorite creatures, concepts, planes, gate-towns, NPCs, etc. of the Planescape Setting?
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