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[+]What Characters Are You Excited to Build?
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<blockquote data-quote="Rocker26a" data-source="post: 9256751" data-attributes="member: 7042495"><p>Exactly, they were <em>close</em> with Tasha's Favoured Foe. But they were still too safe with it! Can do it as a part of your attack and it gets better at nice levels, but. Still concentration, still single target, a reduced base damage die from Hunter's Mark even! And then as you say, even if you interpret it as an additional die each turn (which lets be real, they almost certainly didn't intend and they just weren't explicit enough), it's not even better than just casting the damn spell all this has spiralled off from! Phooey.</p><p></p><p></p><p></p><p>The theming of Bards is pretty scattershot in general, I think you can easily feel stuck between things whatever you lean into. It was only the other day that I found out, rules as written, Bards can <em>only</em> use musical instruments as their spellcasting focus, even explicitly non-musical subclasses like Eloquence or Spirits or whatever. Swords is only saved by it's starting feature letting you use a martial melee weapon.</p><p></p><p></p><p></p><p>I think those are cool ideas! You may be suggesting more along the lines of features than spells with these, but I've long believed that a few spells comparable to the Smites would be a great addition. They'd add a degree of legitimacy to the Ranger's role that they otherwise lack.</p></blockquote><p></p>
[QUOTE="Rocker26a, post: 9256751, member: 7042495"] Exactly, they were [I]close[/I] with Tasha's Favoured Foe. But they were still too safe with it! Can do it as a part of your attack and it gets better at nice levels, but. Still concentration, still single target, a reduced base damage die from Hunter's Mark even! And then as you say, even if you interpret it as an additional die each turn (which lets be real, they almost certainly didn't intend and they just weren't explicit enough), it's not even better than just casting the damn spell all this has spiralled off from! Phooey. The theming of Bards is pretty scattershot in general, I think you can easily feel stuck between things whatever you lean into. It was only the other day that I found out, rules as written, Bards can [I]only[/I] use musical instruments as their spellcasting focus, even explicitly non-musical subclasses like Eloquence or Spirits or whatever. Swords is only saved by it's starting feature letting you use a martial melee weapon. I think those are cool ideas! You may be suggesting more along the lines of features than spells with these, but I've long believed that a few spells comparable to the Smites would be a great addition. They'd add a degree of legitimacy to the Ranger's role that they otherwise lack. [/QUOTE]
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